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* input: mouse: Add mouse-button-released?David Thompson2017-11-101-1/+6
* Add mouse input module.David Thompson2017-11-102-0/+68
* render: Fix broken render-copy procedure.David Thompson2017-11-101-7/+7
* Add binding for SDL_GetMouseState.David Thompson2017-11-101-0/+2
* Add clipboard bindings.David Thompson2017-11-103-0/+63
* README: Update Guix build instructions.David Thompson2017-11-101-4/+4
* Add SDL_GameControllerAddMappingsFromRW binding.David Thompson2017-11-102-1/+22
* render: Add srcrect and dstrect arguments to render-copy.Jona2017-06-062-4/+10
* input: Add keyboard module.David Thompson2017-04-013-0/+293
* surface: Export pixel-format-name.David Thompson2017-03-291-0/+1
* surface: Parse SDL_PixelFormat, SDL_Palette, and SDL_Color structs.David Thompson2017-03-282-3/+203
* guix: Default to Guile 2.2.David Thompson2017-03-281-1/+1
* Fix 'make publish'.David Thompson2017-01-201-2/+2
* Don't build dvi docs.David Thompson2017-01-201-0/+2
* Add game controller example.David Thompson2017-01-202-1/+58
* events: Parse the "repeat" field of a keyboard event as a boolean.David Thompson2017-01-011-4/+4
* README: Mention the Texinfo dependency.David Thompson2017-01-011-0/+1
* events: Add predicates for different controller device events.David Thompson2017-01-011-0/+21
* Add the beginning of a manual.David Thompson2016-12-316-2/+836
* Update docstring for sdl-ticks.David Thompson2016-12-311-2/+2
* events: Reduce allocation in poll-event.David Thompson2016-12-311-42/+47
* Update README.v0.2.0David Thompson2016-12-311-3/+8
* Bump to version 0.2.0.David Thompson2016-12-311-1/+1
* Add bindings for game controller input.David Thompson2016-12-316-1/+684
* Add bindings for text input event handling.David Thompson2016-12-304-4/+92
* surface: Add SDL_CreateRGBSurfaceFrom binding.David Thompson2016-12-162-0/+24
* surface: Add SDL_CreateRGBSurface binding.David Thompson2016-12-162-1/+22
* image: Add IMG_SavePNG binding.David Thompson2016-12-162-1/+11
* guix: Fix build.v0.1.2David Thompson2016-08-101-2/+27
* guix: Use local-file for source field.David Thompson2016-08-091-43/+36
* README: Add more Guix-specific instructions.David Thompson2016-06-011-0/+9
* guix: Update development snapshot.David Thompson2016-06-011-41/+42
* Bump version to 0.1.2.David Thompson2016-06-011-1/+1
* Install modules to correct directory based on Guile version.David Thompson2016-02-101-2/+2
* Allow building with Guile 2.2.David Thompson2016-02-101-1/+2
* video: Add SDL_SetWindowFullscreen binding.David Thompson2016-01-092-0/+18
* video: Fix typo in set-gl-attribute!David Thompson2016-01-091-1/+1
* video: Add SDL_GL_SetSwapInterval binding.David Thompson2016-01-082-1/+24
* video: Add SDL_GL_SetAttribute binding.David Thompson2016-01-022-1/+83
* build: Add 'publish' make target.David Thompson2016-01-011-0/+7
* Bump to v0.1.1.v0.1.1David Thompson2016-01-011-1/+1
* surface: Fix SDL_Surface struct parsing.David Thompson2016-01-012-20/+24
* Update Guix package recipe.v0.1.0David Thompson2015-12-221-2/+2
* build: Distribute example files.David Thompson2015-12-221-1/+3
* bindings: Use define-public instead of #:export.David Thompson2015-12-221-57/+27
* window: Allow unspecified and centered window positions.David Thompson2015-12-222-4/+19
* Change version to 0.1.0.David Thompson2015-12-222-2/+2
* Add blank TODO file.David Thompson2015-12-221-0/+0
* Update README.David Thompson2015-12-221-16/+50
* Update Guix package recipe.David Thompson2015-12-221-2/+2