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SDL2 bindings for Guile
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*
Add AUTHORS file.
v0.3.0
David Thompson
2018-08-01
1
-0
/
+2
*
doc: Fill out some of the API documentation.
Kei Kebreau
2018-08-01
1
-5
/
+1128
*
Bump to version 0.3.0.
David Thompson
2018-07-10
1
-1
/
+1
*
Makfile: Fix publish task.
David Thompson
2018-07-10
1
-1
/
+1
*
Makefile: Fix compiled guile module installation location.
David Thompson
2018-07-10
1
-1
/
+1
*
input: mouse: Add mouse-button-released?
David Thompson
2017-11-10
1
-1
/
+6
*
Add mouse input module.
David Thompson
2017-11-10
2
-0
/
+68
*
render: Fix broken render-copy procedure.
David Thompson
2017-11-10
1
-7
/
+7
*
Add binding for SDL_GetMouseState.
David Thompson
2017-11-10
1
-0
/
+2
*
Add clipboard bindings.
David Thompson
2017-11-10
3
-0
/
+63
*
README: Update Guix build instructions.
David Thompson
2017-11-10
1
-4
/
+4
*
Add SDL_GameControllerAddMappingsFromRW binding.
David Thompson
2017-11-10
2
-1
/
+22
*
render: Add srcrect and dstrect arguments to render-copy.
Jona
2017-06-06
2
-4
/
+10
*
input: Add keyboard module.
David Thompson
2017-04-01
3
-0
/
+293
*
surface: Export pixel-format-name.
David Thompson
2017-03-29
1
-0
/
+1
*
surface: Parse SDL_PixelFormat, SDL_Palette, and SDL_Color structs.
David Thompson
2017-03-28
2
-3
/
+203
*
guix: Default to Guile 2.2.
David Thompson
2017-03-28
1
-1
/
+1
*
Fix 'make publish'.
David Thompson
2017-01-20
1
-2
/
+2
*
Don't build dvi docs.
David Thompson
2017-01-20
1
-0
/
+2
*
Add game controller example.
David Thompson
2017-01-20
2
-1
/
+58
*
events: Parse the "repeat" field of a keyboard event as a boolean.
David Thompson
2017-01-01
1
-4
/
+4
*
README: Mention the Texinfo dependency.
David Thompson
2017-01-01
1
-0
/
+1
*
events: Add predicates for different controller device events.
David Thompson
2017-01-01
1
-0
/
+21
*
Add the beginning of a manual.
David Thompson
2016-12-31
6
-2
/
+836
*
Update docstring for sdl-ticks.
David Thompson
2016-12-31
1
-2
/
+2
*
events: Reduce allocation in poll-event.
David Thompson
2016-12-31
1
-42
/
+47
*
Update README.
v0.2.0
David Thompson
2016-12-31
1
-3
/
+8
*
Bump to version 0.2.0.
David Thompson
2016-12-31
1
-1
/
+1
*
Add bindings for game controller input.
David Thompson
2016-12-31
6
-1
/
+684
*
Add bindings for text input event handling.
David Thompson
2016-12-30
4
-4
/
+92
*
surface: Add SDL_CreateRGBSurfaceFrom binding.
David Thompson
2016-12-16
2
-0
/
+24
*
surface: Add SDL_CreateRGBSurface binding.
David Thompson
2016-12-16
2
-1
/
+22
*
image: Add IMG_SavePNG binding.
David Thompson
2016-12-16
2
-1
/
+11
*
guix: Fix build.
v0.1.2
David Thompson
2016-08-10
1
-2
/
+27
*
guix: Use local-file for source field.
David Thompson
2016-08-09
1
-43
/
+36
*
README: Add more Guix-specific instructions.
David Thompson
2016-06-01
1
-0
/
+9
*
guix: Update development snapshot.
David Thompson
2016-06-01
1
-41
/
+42
*
Bump version to 0.1.2.
David Thompson
2016-06-01
1
-1
/
+1
*
Install modules to correct directory based on Guile version.
David Thompson
2016-02-10
1
-2
/
+2
*
Allow building with Guile 2.2.
David Thompson
2016-02-10
1
-1
/
+2
*
video: Add SDL_SetWindowFullscreen binding.
David Thompson
2016-01-09
2
-0
/
+18
*
video: Fix typo in set-gl-attribute!
David Thompson
2016-01-09
1
-1
/
+1
*
video: Add SDL_GL_SetSwapInterval binding.
David Thompson
2016-01-08
2
-1
/
+24
*
video: Add SDL_GL_SetAttribute binding.
David Thompson
2016-01-02
2
-1
/
+83
*
build: Add 'publish' make target.
David Thompson
2016-01-01
1
-0
/
+7
*
Bump to v0.1.1.
v0.1.1
David Thompson
2016-01-01
1
-1
/
+1
*
surface: Fix SDL_Surface struct parsing.
David Thompson
2016-01-01
2
-20
/
+24
*
Update Guix package recipe.
v0.1.0
David Thompson
2015-12-22
1
-2
/
+2
*
build: Distribute example files.
David Thompson
2015-12-22
1
-1
/
+3
*
bindings: Use define-public instead of #:export.
David Thompson
2015-12-22
1
-57
/
+27
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