Commit message (Collapse) | Author | Age | Files | Lines | |
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* | configure: Accept Guile 3.0. | David Thompson | 2018-10-03 | 1 | -1/+1 |
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* | Add binding for SDL_SetRenderDrawColor. | Eero Leno | 2018-08-21 | 2 | -0/+9 |
| | | | | | * sdl2/bindings.scm (sdl-set-render-draw-color): New procedure. * sdl2/render.scm (set-render-draw-color): New procedure. | ||||
* | Add AUTHORS file.v0.3.0 | David Thompson | 2018-08-01 | 1 | -0/+2 |
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* | doc: Fill out some of the API documentation. | Kei Kebreau | 2018-08-01 | 1 | -5/+1128 |
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* | Bump to version 0.3.0. | David Thompson | 2018-07-10 | 1 | -1/+1 |
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* | Makfile: Fix publish task. | David Thompson | 2018-07-10 | 1 | -1/+1 |
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* | Makefile: Fix compiled guile module installation location. | David Thompson | 2018-07-10 | 1 | -1/+1 |
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* | input: mouse: Add mouse-button-released? | David Thompson | 2017-11-10 | 1 | -1/+6 |
| | | | | * sdl2/input/mouse.scm (mouse-button-released?): New procedure. | ||||
* | Add mouse input module. | David Thompson | 2017-11-10 | 2 | -0/+68 |
| | | | | | * sdl2/input/mouse.scm: New file. * Makefile.am (SOURCES): Add it. | ||||
* | render: Fix broken render-copy procedure. | David Thompson | 2017-11-10 | 1 | -7/+7 |
| | | | | | * sdl2/render.scm (render-copy): Make srcrect and dstrect optional and do not use nil? to check them. | ||||
* | Add binding for SDL_GetMouseState. | David Thompson | 2017-11-10 | 1 | -0/+2 |
| | | | | | | No high-level wrapper yet, though. * sdl2/bindings.scm (sdl-get-mouse-state): New procedure. | ||||
* | Add clipboard bindings. | David Thompson | 2017-11-10 | 3 | -0/+63 |
| | | | | | | | * sdl2/bindings.scm (sdl-get-clipboard-text, sdl-set-clipboard-text, sdl-has-clipboard-text): New procedures. * sdl2/clipboard.scm: New file. * Makefile.am (SOURCES): Add it. | ||||
* | README: Update Guix build instructions. | David Thompson | 2017-11-10 | 1 | -4/+4 |
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* | Add SDL_GameControllerAddMappingsFromRW binding. | David Thompson | 2017-11-10 | 2 | -1/+22 |
| | | | | | | | * sdl2/bindings.scm (sdl-game-controller-add-mappings-from-file): New procedure. * sdl2/input/game-controller.scm (load-game-controller-mappings!): New procedure. | ||||
* | render: Add srcrect and dstrect arguments to render-copy. | Jona | 2017-06-06 | 2 | -4/+10 |
| | | | | | * sdl2/bindings.scm (sdl-rect): New variable. * sdl2/render.scm (render-copy): Add srcrect and dstrect arguments. | ||||
* | input: Add keyboard module. | David Thompson | 2017-04-01 | 3 | -0/+293 |
| | | | | | | * sdl2/bindings.scm (sdl-get-keyboard-state): New procedure. * sdl2/input/keyboard.scm: New file. * Makefile.am (SOURCES): Add it. | ||||
* | surface: Export pixel-format-name. | David Thompson | 2017-03-29 | 1 | -0/+1 |
| | | | | * sdl2/surface.scm: Export pixel-format-name. | ||||
* | surface: Parse SDL_PixelFormat, SDL_Palette, and SDL_Color structs. | David Thompson | 2017-03-28 | 2 | -3/+203 |
| | | | | | | | | | | | | | * sdl2/surface.scm (color?, make-color, color-r, color-g, color-b, color-a, palette?, palette-length, palette-colors, pixel-format?, pixel-format-bits-per-pixel, pixel-format-bytes-per-pixel, pixel-format-red-mask, pixel-format-green-mask, pixel-format-blue-mask, pixel-format-alpha-mask, surface-pixel-format, wrap-palette, unwrap-palette, wrap-pixel-format, unwrap-pixel-format): New procedures. (<color>, <palette>, <pixel-format>): New types. (%palette-types, %pixel-format-types): New variables. (palette-parse-match, pixel-format-parse-match): New syntax. * .dir-locals.el: Add indent rules for new macros. | ||||
* | guix: Default to Guile 2.2. | David Thompson | 2017-03-28 | 1 | -1/+1 |
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* | Fix 'make publish'. | David Thompson | 2017-01-20 | 1 | -2/+2 |
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* | Don't build dvi docs. | David Thompson | 2017-01-20 | 1 | -0/+2 |
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* | Add game controller example. | David Thompson | 2017-01-20 | 2 | -1/+58 |
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* | events: Parse the "repeat" field of a keyboard event as a boolean. | David Thompson | 2017-01-01 | 1 | -4/+4 |
| | | | | | | | | * sdl2/events.scm (<keyboard-event>): Rename "repeat" field to "repeat?" (keyboard-event-repeat): Replace with... (keyboard-event-repeat?): ... this. (parse-keyboard-event): Parse "repeat" field as a boolean. | ||||
* | README: Mention the Texinfo dependency. | David Thompson | 2017-01-01 | 1 | -0/+1 |
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* | events: Add predicates for different controller device events. | David Thompson | 2017-01-01 | 1 | -0/+21 |
| | | | | | * sdl2/events.scm (controller-added-event?, controller-removed-event?, controller-remapped-event?): New procedures. | ||||
* | Add the beginning of a manual. | David Thompson | 2016-12-31 | 6 | -2/+836 |
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* | Update docstring for sdl-ticks. | David Thompson | 2016-12-31 | 1 | -2/+2 |
| | | | | * sdl2.scm (sdl-ticks): Update docstring. | ||||
* | events: Reduce allocation in poll-event. | David Thompson | 2016-12-31 | 1 | -42/+47 |
| | | | | | * sdl2/events.scm (poll-event): Reuse the same event structure for each call. | ||||
* | Update README.v0.2.0 | David Thompson | 2016-12-31 | 1 | -3/+8 |
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* | Bump to version 0.2.0. | David Thompson | 2016-12-31 | 1 | -1/+1 |
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* | Add bindings for game controller input. | David Thompson | 2016-12-31 | 6 | -1/+684 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * sdl2.scm (%default-init-flags): Add 'joystick' to default flags. (sdl-init): Translate to 'joystick' to SDL2 init bit flag. * sdl2/bindings.scm (SDL_INIT_JOYSTICK, SDL_JOYSTICK_POWER_UNKNOWN, SDL_JOYSTICK_POWER_EMPTY, SDL_JOYSTICK_POWER_LOW, SDL_JOYSTICK_POWER_MEDIUM, SDL_JOYSTICK_POWER_FULL, SDL_JOYSTICK_POWER_WIRED, SDL_JOYSTICK_POWER_MAX, SDL_CONTROLLER_AXIS_INVALID, SDL_CONTROLLER_AXIS_LEFTX, SDL_CONTROLLER_AXIS_LEFTY, SDL_CONTROLLER_AXIS_RIGHTX, SDL_CONTROLLER_AXIS_RIGHTY, SDL_CONTROLLER_AXIS_TRIGGERLEFT, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, SDL_CONTROLLER_AXIS_MAX, SDL_CONTROLLER_BUTTON_INVALID, SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_BUTTON_B, SDL_CONTROLLER_BUTTON_X, SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_GUIDE, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_LEFTSTICK, SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_UP, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_LEFT, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, SDL_CONTROLLER_BUTTON_MAX): New variables. (sdl-joystick-open, sdl-joystick-close, sdl-joystick-current-power-level, sdl-joystick-event-state, sdl-joystick-from-instance-id, sdl-joystick-get-attached, sdl-joystick-get-axis, sdl-joystick-get-ball, sdl-joystick-get-button, sdl-joystick-get-device-guid, sdl-joystick-get-guide, sdl-joystick-get-guid-from-string, sdl-joystick-get-guid-string, sdl-joystick-get-hat, sdl-joystick-instance-id, sdl-joystick-name, sdl-joystick-name-for-index, sdl-joystick-num-axes, sdl-joystick-num-balls, sdl-joystick-num-buttons, sdl-joystick-num-hats, sdl-num-joysticks, sdl-joystick-update, sdl-game-controller-add-mapping, sdl-game-controller-open, sdl-game-controller-close, sdl-game-controller-event-state, sdl-game-controller-from-instance-id, sdl-game-controller-get-attached, sdl-game-controller-get-axis, sdl-game-controller-get-axis-from-string, sdl-game-controller-get-string-from-axis, sdl-game-controller-get-string-for-axis, sdl-game-controller-get-button, sdl-game-controller-get-button-from-string, sdl-game-controller-get-string-from-button, sdl-game-controller-get-joystick, sdl-game-controller-mapping, sdl-game-controller-mapping-for-guid, sdl-game-controller-name, sdl-game-controller-name-for-index, sdl-game-controller-update, sdl-is-game-controller): New procedures. * sdl2/events.scm (make-joystick-ball-event, joystick-ball-event?, joystick-ball-event-timestamp, joystick-ball-event-which, joystick-ball-event-ball, joystick-ball-event-x-rel, joystick-ball-event-y-rel, make-joystick-hat-event, joystick-hat-event?, joystick-hat-event-timestamp, joystick-hat-event-which, joystick-hat-event-hat, joystick-hat-event-value, make-joystick-device-event, joystick-device-event?, joystick-device-event-timestamp, joystick-device-event-which, joystick-device-event-action, make-controller-axis-event, controller-axis-event?, controller-axis-event-timestamp, controller-axis-event-which, controller-axis-event-axis, controller-axis-event-value, make-controller-button-event, controller-button-event?, controller-button-down-event?, controller-button-up-event?, controller-button-event-timestamp, controller-button-event-which, controller-button-event-button, controller-button-event-pressed?, make-controller-device-event, controller-device-event?, controller-device-event-timestamp, controller-device-event-which, controller-device-event-action, parse-joystick-ball-event, parse-joystick-hat-event, parse-joystick-device-event, parse-controller-axis-event, parse-controller-button-event, parse-controller-device-event): New procedures. (poll-event): Parse joystick/controller events. * sdl2/input/joystick.scm: New file. * sdl2/input/game-controller.scm: New file. * Makefile.am (SOURCES): Add them | ||||
* | Add bindings for text input event handling. | David Thompson | 2016-12-30 | 4 | -4/+92 |
| | | | | | | | | | | | * sdl2/bindings.scm (sdl-start-text-input, sdl-stop-text-input, sdl-is-text-input-active): New procedures. * sdl2/events.scm (<text-input-event>): New record type. (make-text-input-event, text-input-event?, text-input-event-timestamp, text-input-event-window-id, text-input-event-text, parse-text-input-event): New procedures. * sdl2/input/text.scm: New file. * Makefile.am (SOURCES): Add it. | ||||
* | surface: Add SDL_CreateRGBSurfaceFrom binding. | David Thompson | 2016-12-16 | 2 | -0/+24 |
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* | surface: Add SDL_CreateRGBSurface binding. | David Thompson | 2016-12-16 | 2 | -1/+22 |
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* | image: Add IMG_SavePNG binding. | David Thompson | 2016-12-16 | 2 | -1/+11 |
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* | guix: Fix build.v0.1.2 | David Thompson | 2016-08-10 | 1 | -2/+27 |
| | | | | Include only Git files in the build. | ||||
* | guix: Use local-file for source field. | David Thompson | 2016-08-09 | 1 | -43/+36 |
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* | README: Add more Guix-specific instructions. | David Thompson | 2016-06-01 | 1 | -0/+9 |
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* | guix: Update development snapshot. | David Thompson | 2016-06-01 | 1 | -41/+42 |
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* | Bump version to 0.1.2. | David Thompson | 2016-06-01 | 1 | -1/+1 |
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* | Install modules to correct directory based on Guile version. | David Thompson | 2016-02-10 | 1 | -2/+2 |
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* | Allow building with Guile 2.2. | David Thompson | 2016-02-10 | 1 | -1/+2 |
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* | video: Add SDL_SetWindowFullscreen binding. | David Thompson | 2016-01-09 | 2 | -0/+18 |
| | | | | | * sdl2/bindings.scm (sdl-set-window-fullscreen): New procedure. * sdl2/video.scm (set-window-fullscreen!): New procedure. | ||||
* | video: Fix typo in set-gl-attribute! | David Thompson | 2016-01-09 | 1 | -1/+1 |
| | | | | | * sdl2/video.scm (set-gl-attribute!): s/contet-minor-version/context-minor-version/ | ||||
* | video: Add SDL_GL_SetSwapInterval binding. | David Thompson | 2016-01-08 | 2 | -1/+24 |
| | | | | | * sdl2/bindings.scm (sdl-gl-set-swap-interval): New procedure. * sdl2/video.scm (set-gl-swap-interval!): New procedure. | ||||
* | video: Add SDL_GL_SetAttribute binding. | David Thompson | 2016-01-02 | 2 | -1/+83 |
| | | | | | * sdl2/bindings.scm (sdl-get-set-attribute): New procedure. * sdl2/video.scm (set-gl-attribute!): New procedure. | ||||
* | build: Add 'publish' make target. | David Thompson | 2016-01-01 | 1 | -0/+7 |
| | | | | No more remembering how I sign and upload things. ;) | ||||
* | Bump to v0.1.1.v0.1.1 | David Thompson | 2016-01-01 | 1 | -1/+1 |
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* | surface: Fix SDL_Surface struct parsing. | David Thompson | 2016-01-01 | 2 | -20/+24 |
| | | | | | | | | | | | | | | | | The code worked fine on Guile 2.0.11, but Guile master revealed how bad it was to use 'sizeof' to calculate byte offsets into structs due to the padding calculations it does. On Guile master, the offset for surface height and pitch were the same, and that lead to bad news when trying to use that incorrectly parsed data to inspect the pixel buffer. * sdl2/surface.scm (%width-offset, %height-offset, %pitch-offset) (%pixels-offset): Delete. (%surface-types): New variable. (surface-parse-match): New syntax. (surface-width, surface-height, surface-pitch, surface-pixels): Use new struct parsing method. * .dirlocals.el: Add new indenting rule. | ||||
* | Update Guix package recipe.v0.1.0 | David Thompson | 2015-12-22 | 1 | -2/+2 |
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