diff options
-rw-r--r-- | sdl2/bindings.scm | 84 |
1 files changed, 27 insertions, 57 deletions
diff --git a/sdl2/bindings.scm b/sdl2/bindings.scm index eb7689e..e03e1de 100644 --- a/sdl2/bindings.scm +++ b/sdl2/bindings.scm @@ -25,37 +25,7 @@ (define-module (sdl2 bindings) #:use-module (system foreign) - #:use-module (sdl2 config) - #:export (boolean->sdl-bool - - SDL_INIT_TIMER - SDL_INIT_AUDIO - SDL_INIT_VIDEO - SDL_INIT_HAPTIC - SDL_INIT_GAMECONTROLLER - SDL_INIT_EVENTS - SDL_INIT_NOPARACHUTE - - SDL_WINDOW_FULLSCREEN - SDL_WINDOW_OPENGL - SDL_WINDOW_SHOWN - SDL_WINDOW_HIDDEN - SDL_WINDOW_BORDERLESS - SDL_WINDOW_RESIZABLE - SDL_WINDOW_MINIMIZED - SDL_WINDOW_MAXIMIZED - SDL_WINDOW_INPUT_GRABBED - SDL_WINDOW_INPUT_FOCUS - SDL_WINDOW_MOUSE_FOCUS - SDL_WINDOW_FULLSCREEN_DESKTOP - SDL_WINDOW_FOREIGN - SDL_WINDOW_ALLOW_HIGHDPI - SDL_WINDOW_MOUSE_CAPTURE - - SDL_RENDERER_SOFTWARE - SDL_RENDERER_ACCELERATED - SDL_RENDERER_PRESENTVSYNC - SDL_RENDERER_TARGETTEXTURE)) + #:use-module (sdl2 config)) (define sdl-func (let ((lib (dynamic-link %libsdl2))) @@ -81,7 +51,7 @@ RETURN-TYPE and accept arguments of ARG-TYPES." (define sdl-bool int) -(define (boolean->sdl-bool b) +(define-public (boolean->sdl-bool b) "Convert the boolean B to an SDL_bool." (if b 1 0)) @@ -98,12 +68,12 @@ RETURN-TYPE and accept arguments of ARG-TYPES." ;;; Initialization ;;; -(define SDL_INIT_TIMER #x00000001) -(define SDL_INIT_AUDIO #x00000010) -(define SDL_INIT_VIDEO #x00000020) -(define SDL_INIT_HAPTIC #x00001000) -(define SDL_INIT_GAMECONTROLLER #x00002000) -(define SDL_INIT_EVENTS #x00004000) +(define-public SDL_INIT_TIMER #x00000001) +(define-public SDL_INIT_AUDIO #x00000010) +(define-public SDL_INIT_VIDEO #x00000020) +(define-public SDL_INIT_HAPTIC #x00001000) +(define-public SDL_INIT_GAMECONTROLLER #x00002000) +(define-public SDL_INIT_EVENTS #x00004000) (define-foreign sdl-init int "SDL_Init" (list uint32)) @@ -124,22 +94,22 @@ RETURN-TYPE and accept arguments of ARG-TYPES." ;;; Video ;;; -(define SDL_WINDOW_FULLSCREEN #x00000001) -(define SDL_WINDOW_OPENGL #x00000002) -(define SDL_WINDOW_SHOWN #x00000004) -(define SDL_WINDOW_HIDDEN #x00000008) -(define SDL_WINDOW_BORDERLESS #x00000010) -(define SDL_WINDOW_RESIZABLE #x00000020) -(define SDL_WINDOW_MINIMIZED #x00000040) -(define SDL_WINDOW_MAXIMIZED #x00000080) -(define SDL_WINDOW_INPUT_GRABBED #x00000100) -(define SDL_WINDOW_INPUT_FOCUS #x00000200) -(define SDL_WINDOW_MOUSE_FOCUS #x00000400) -(define SDL_WINDOW_FULLSCREEN_DESKTOP (logior SDL_WINDOW_FULLSCREEN +(define-public SDL_WINDOW_FULLSCREEN #x00000001) +(define-public SDL_WINDOW_OPENGL #x00000002) +(define-public SDL_WINDOW_SHOWN #x00000004) +(define-public SDL_WINDOW_HIDDEN #x00000008) +(define-public SDL_WINDOW_BORDERLESS #x00000010) +(define-public SDL_WINDOW_RESIZABLE #x00000020) +(define-public SDL_WINDOW_MINIMIZED #x00000040) +(define-public SDL_WINDOW_MAXIMIZED #x00000080) +(define-public SDL_WINDOW_INPUT_GRABBED #x00000100) +(define-public SDL_WINDOW_INPUT_FOCUS #x00000200) +(define-public SDL_WINDOW_MOUSE_FOCUS #x00000400) +(define-public SDL_WINDOW_FULLSCREEN_DESKTOP (logior SDL_WINDOW_FULLSCREEN #x00001000)) -(define SDL_WINDOW_FOREIGN #x00000800) -(define SDL_WINDOW_ALLOW_HIGHDPI #x00002000) -(define SDL_WINDOW_MOUSE_CAPTURE #x00004000) +(define-public SDL_WINDOW_FOREIGN #x00000800) +(define-public SDL_WINDOW_ALLOW_HIGHDPI #x00002000) +(define-public SDL_WINDOW_MOUSE_CAPTURE #x00004000) (define-public SDL_WINDOWPOS_CENTERED 805240832) (define-public SDL_WINDOWPOS_UNDEFINED 536805376) @@ -204,10 +174,10 @@ RETURN-TYPE and accept arguments of ARG-TYPES." (define-foreign sdl-gl-swap-window void "SDL_GL_SwapWindow" '(*)) -(define SDL_RENDERER_SOFTWARE #x00000001) -(define SDL_RENDERER_ACCELERATED #x00000002) -(define SDL_RENDERER_PRESENTVSYNC #x00000004) -(define SDL_RENDERER_TARGETTEXTURE #x00000008) +(define-public SDL_RENDERER_SOFTWARE #x00000001) +(define-public SDL_RENDERER_ACCELERATED #x00000002) +(define-public SDL_RENDERER_PRESENTVSYNC #x00000004) +(define-public SDL_RENDERER_TARGETTEXTURE #x00000008) (define-foreign sdl-create-renderer '* "SDL_CreateRenderer" (list '* int uint32)) |