diff options
-rw-r--r-- | doc/api.texi | 5 | ||||
-rw-r--r-- | sdl2/bindings.scm | 4 | ||||
-rw-r--r-- | sdl2/render.scm | 6 |
3 files changed, 15 insertions, 0 deletions
diff --git a/doc/api.texi b/doc/api.texi index 6e9e945..00fe3a8 100644 --- a/doc/api.texi +++ b/doc/api.texi @@ -1061,6 +1061,11 @@ Draw a line from (@var{x1}, @var{y1}) to (@var{x2}, @var{y2}) on the current rendering target of @var{renderer}. @end deffn +@deffn {Procedure} render-draw-point renderer x y +Draw a point at (@var{x}, @var{y}) on the current rendering target +of @var{renderer}. +@end deffn + @deffn {Procedure} surface->texture renderer surface Convert @var{surface} to a texture suitable for @var{renderer}. @end deffn diff --git a/sdl2/bindings.scm b/sdl2/bindings.scm index c31bbd2..e81abf7 100644 --- a/sdl2/bindings.scm +++ b/sdl2/bindings.scm @@ -1,6 +1,7 @@ ;;; guile-sdl2 --- FFI bindings for SDL2 ;;; Copyright © 2015, 2016 David Thompson <davet@gnu.org> ;;; Copyright © 2018 Eero Leno <eero@leno.fi> +;;; Copyright © 2019 Pierre-Antoine Rouby <contact@parouby.fr> ;;; ;;; This file is part of guile-sdl2. ;;; @@ -248,6 +249,9 @@ RETURN-TYPE and accept arguments of ARG-TYPES." (define-foreign sdl-render-draw-line int "SDL_RenderDrawLine" (list '* int int int int)) +(define-foreign sdl-render-draw-point + int "SDL_RenderDrawPoint" (list '* int int)) + ;;; ;;; Events diff --git a/sdl2/render.scm b/sdl2/render.scm index 18b800d..9e4bf57 100644 --- a/sdl2/render.scm +++ b/sdl2/render.scm @@ -1,5 +1,6 @@ ;;; guile-sdl2 --- FFI bindings for SDL2 ;;; Copyright © 2015 David Thompson <davet@gnu.org> +;;; Copyright © 2019 Pierre-Antoine Rouby <contact@parouby.fr> ;;; ;;; This file is part of guile-sdl2. ;;; @@ -38,6 +39,7 @@ render-copy set-render-draw-color render-draw-line + render-draw-point surface->texture)) @@ -111,6 +113,10 @@ color." "Draw line on RENDERER." (ffi:sdl-render-draw-line (unwrap-renderer renderer) x1 y1 x2 y2)) +(define (render-draw-point renderer x y) + "Draw point on RENDERER." + (ffi:sdl-render-draw-point (unwrap-renderer renderer) x y)) + ;;; ;;; Texture |