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authorDavid Thompson <dthompson2@worcester.edu>2015-12-14 12:03:30 -0500
committerDavid Thompson <dthompson2@worcester.edu>2015-12-14 12:03:30 -0500
commitf5cd0152a22270893655f2a69358d0f68c442370 (patch)
tree865d5cf14fad5c1088a7a203c1dc7c10d274a75d /sdl2/video.scm
parentba5783e3bdc6a1bd3c53a2bb5605c605e9af9a26 (diff)
Remove "sdl-" prefix from symbols in window module.
Diffstat (limited to 'sdl2/video.scm')
-rw-r--r--sdl2/video.scm138
1 files changed, 69 insertions, 69 deletions
diff --git a/sdl2/video.scm b/sdl2/video.scm
index f7697fc..e4d6d6c 100644
--- a/sdl2/video.scm
+++ b/sdl2/video.scm
@@ -31,48 +31,48 @@
#:use-module (system foreign)
#:use-module ((sdl2 bindings) #:prefix ffi:)
#:use-module (sdl2)
- #:export (sdl-window?
- make-sdl-window
- close-sdl-window!
- call-with-sdl-window
- sdl-window-title
- sdl-window-size
- sdl-window-position
- sdl-window-id
- id->sdl-window
- hide-sdl-window!
- show-sdl-window!
- maximize-sdl-window!
- minimize-sdl-window!
- raise-sdl-window!
- restore-sdl-window!
- set-sdl-window-border!
- set-sdl-window-title!
- set-sdl-window-position!
- set-sdl-window-size!
+ #:export (window?
+ make-window
+ close-window!
+ call-with-window
+ window-title
+ window-size
+ window-position
+ window-id
+ id->window
+ hide-window!
+ show-window!
+ maximize-window!
+ minimize-window!
+ raise-window!
+ restore-window!
+ set-window-border!
+ set-window-title!
+ set-window-position!
+ set-window-size!
make-gl-context
gl-context?
delete-gl-context!
call-with-gl-context
- swap-gl-sdl-window))
+ swap-gl-window))
;;;
;;; Windows
;;;
-(define-wrapped-pointer-type <sdl-window>
- sdl-window?
- wrap-sdl-window unwrap-sdl-window
+(define-wrapped-pointer-type <window>
+ window?
+ wrap-window unwrap-window
(lambda (window port)
- (format port "#<sdl-window id: ~s title: ~s size: ~s position: ~s>"
- (sdl-window-id window)
- (sdl-window-title window)
- (sdl-window-size window)
- (sdl-window-position window))))
+ (format port "#<window id: ~s title: ~s size: ~s position: ~s>"
+ (window-id window)
+ (window-title window)
+ (window-size window)
+ (window-position window))))
-(define* (make-sdl-window #:key (title "Guile SDL2 Window")
+(define* (make-window #:key (title "Guile SDL2 Window")
(position '(0 0)) (size '(640 480))
(maximize? #f) (minimize? #f)
(show? #t) (resizable? #f)
@@ -120,103 +120,103 @@ the form '(x y)', where each coordinate is measured in pixels."
(x size) (y size)
flags)))
(if (null-pointer? ptr)
- (sdl-error "make-sdl-window" "failed to create window")
- (wrap-sdl-window ptr))))
+ (sdl-error "make-window" "failed to create window")
+ (wrap-window ptr))))
-(define (close-sdl-window! window)
+(define (close-window! window)
"Close WINDOW."
- (ffi:sdl-destroy-window (unwrap-sdl-window window)))
+ (ffi:sdl-destroy-window (unwrap-window window)))
-(define (call-with-sdl-window args proc)
+(define (call-with-window args proc)
"Call PROC with a new window defined by ARGS, a list of keyword
-arguments accepted by 'make-sdl-window', and close it when PROC
+arguments accepted by 'make-window', and close it when PROC
returns or otherwise exits."
- (let ((window (apply make-sdl-window args)))
+ (let ((window (apply make-window args)))
(dynamic-wind
(const #t)
(lambda () (proc window))
(lambda ()
- (close-sdl-window! window)))))
+ (close-window! window)))))
-(define (sdl-window-title window)
+(define (window-title window)
"Return the title for WINDOW."
- (pointer->string (ffi:sdl-get-window-title (unwrap-sdl-window window))))
+ (pointer->string (ffi:sdl-get-window-title (unwrap-window window))))
(define (%get-coords window proc)
(let ((bv (make-bytevector (* 2 (sizeof int)) 0)))
- (proc (unwrap-sdl-window window)
+ (proc (unwrap-window window)
(bytevector->pointer bv)
(bytevector->pointer bv (sizeof int)))
(bytevector->sint-list bv (native-endianness) (sizeof int))))
-(define (sdl-window-size window)
+(define (window-size window)
"Return the dimensions of WINDOW."
(%get-coords window ffi:sdl-get-window-size))
-(define (sdl-window-position window)
+(define (window-position window)
"Return the position of WINDOW on the display."
(%get-coords window ffi:sdl-get-window-position))
-(define (sdl-window-id window)
+(define (window-id window)
"Return the numeric ID of WINDOW."
- (ffi:sdl-get-window-id (unwrap-sdl-window window)))
+ (ffi:sdl-get-window-id (unwrap-window window)))
-(define (id->sdl-window id)
+(define (id->window id)
"Return the window corresponding to ID, a positive integer, or #f if
there is no such window."
(let ((ptr (ffi:sdl-get-window-from-id id)))
(if (null-pointer? ptr)
#f
- (wrap-sdl-window ptr))))
+ (wrap-window ptr))))
-(define (hide-sdl-window! window)
+(define (hide-window! window)
"Hide WINDOW."
- (ffi:sdl-hide-window (unwrap-sdl-window window)))
+ (ffi:sdl-hide-window (unwrap-window window)))
-(define (show-sdl-window! window)
+(define (show-window! window)
"Show WINDOW and focus on it."
- (ffi:sdl-show-window (unwrap-sdl-window window)))
+ (ffi:sdl-show-window (unwrap-window window)))
-(define (maximize-sdl-window! window)
+(define (maximize-window! window)
"Make WINDOW as large as possible."
- (ffi:sdl-maximize-window (unwrap-sdl-window window)))
+ (ffi:sdl-maximize-window (unwrap-window window)))
-(define (minimize-sdl-window! window)
+(define (minimize-window! window)
"Shrink WINDOW to an iconic representation."
- (ffi:sdl-minimize-window (unwrap-sdl-window window)))
+ (ffi:sdl-minimize-window (unwrap-window window)))
-(define (raise-sdl-window! window)
+(define (raise-window! window)
"Raise WINDOW above all other windows and set input focus."
- (ffi:sdl-raise-window (unwrap-sdl-window window)))
+ (ffi:sdl-raise-window (unwrap-window window)))
-(define (restore-sdl-window! window)
+(define (restore-window! window)
"Restore the size and position of a minimized or maximized WINDOW."
- (ffi:sdl-restore-window (unwrap-sdl-window window)))
+ (ffi:sdl-restore-window (unwrap-window window)))
-(define (set-sdl-window-border! window border?)
+(define (set-window-border! window border?)
"When BORDER?, draw the usual border around WINDOW, otherwise remove
the border."
- (ffi:sdl-set-window-bordered (unwrap-sdl-window window)
+ (ffi:sdl-set-window-bordered (unwrap-window window)
(ffi:boolean->sdl-bool border?)))
-(define (set-sdl-window-title! window title)
+(define (set-window-title! window title)
"Set the title of WINDOW to the string TITLE."
- (ffi:sdl-set-window-title (unwrap-sdl-window window)
+ (ffi:sdl-set-window-title (unwrap-window window)
(string->pointer title)))
-(define (set-sdl-window-position! window position)
+(define (set-window-position! window position)
"Set the position of WINDOW to POSITION, a two-element list of (x,y)
coordinates measured in pixels."
(match position
((x y)
- (ffi:sdl-set-window-position (unwrap-sdl-window window) x y))))
+ (ffi:sdl-set-window-position (unwrap-window window) x y))))
-(define (set-sdl-window-size! window size)
+(define (set-window-size! window size)
"Set the dimensions of WINDOW to SIZE, a two-element list
of (width,height) coordinates measured in pixels."
(match size
((width height)
- (ffi:sdl-set-window-size (unwrap-sdl-window window) width height))))
+ (ffi:sdl-set-window-size (unwrap-window window) width height))))
;;;
@@ -232,7 +232,7 @@ of (width,height) coordinates measured in pixels."
(define (make-gl-context window)
"Create an OpenGL context for WINDOW."
- (let ((ptr (ffi:sdl-gl-create-context (unwrap-sdl-window window))))
+ (let ((ptr (ffi:sdl-gl-create-context (unwrap-window window))))
(if (null-pointer? ptr)
(sdl-error "make-gl-context" "failed to create OpenGL context")
(wrap-gl-context ptr))))
@@ -251,6 +251,6 @@ the context when PROC returns or otherwise exits.."
(lambda ()
(delete-gl-context! context)))))
-(define (swap-gl-sdl-window window)
+(define (swap-gl-window window)
"Update WINDOW with OpenGL rendering."
- (ffi:sdl-gl-swap-window (unwrap-sdl-window window)))
+ (ffi:sdl-gl-swap-window (unwrap-window window)))