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authorEkaitz Zarraga <ekaitz@elenq.tech>2022-07-06 20:25:30 +0200
committerDavid Thompson <dthompson2@worcester.edu>2022-07-06 15:51:36 -0400
commit697a403617b97b4ce333132dae89cb009f6b6e3b (patch)
tree44708086f19b7ebf8e07e328c0b5348a80b277d9 /doc
parent3f5fc49d9885ea88a4271d2d074e3e6192bce1ef (diff)
Add SDL_UpdateTexture binding.
Diffstat (limited to 'doc')
-rw-r--r--doc/api.texi8
1 files changed, 8 insertions, 0 deletions
diff --git a/doc/api.texi b/doc/api.texi
index 204db9e..8e0fe73 100644
--- a/doc/api.texi
+++ b/doc/api.texi
@@ -1242,6 +1242,14 @@ Convert @var{surface} to a texture suitable for @var{renderer}.
Free the memory used by @var{texture}.
@end deffn
+@deffn {Procedure} update-texture texture rect pixels pitch
+Update the subsection of @var{texture} defined by @var{rect} with new
+pixel data in the @var{pixels} bytevector. @var{pitch} represents the
+number of bytes in a row of pixel data, including any padding between
+rows. This is a fairly slow process: Better to use the lock/unlock
+mechanism in streaming textures.
+@end deffn
+
@deffn {Procedure} texture-color-mod texture
Get color mod of @var{texture} as a list of the integers.
@end deffn