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author | Pierre-Antoine Rouby <contact@parouby.fr> | 2019-05-22 08:27:55 +0200 |
---|---|---|
committer | David Thompson <dthompson2@worcester.edu> | 2019-05-23 09:22:03 -0400 |
commit | 3d91eb43ace55bbcce85b5fcfd9dc04ba3dfe236 (patch) | |
tree | e1780bb1868407bfc8eb4dea13783d3ded6bd07a | |
parent | 13ed39d65ed2637973c64303e8b90c3eac1b550e (diff) |
render: Add SDL_RenderDrawLine binding.
* sdl2/bindings.scm (sdl-render-draw-line): New procedure.
* sdl2/render.scm (render-draw-line): New procedure.
* doc/api.texi: Document it.
-rw-r--r-- | doc/api.texi | 5 | ||||
-rw-r--r-- | sdl2/bindings.scm | 3 | ||||
-rw-r--r-- | sdl2/render.scm | 5 |
3 files changed, 13 insertions, 0 deletions
diff --git a/doc/api.texi b/doc/api.texi index 5be763c..6e9e945 100644 --- a/doc/api.texi +++ b/doc/api.texi @@ -1056,6 +1056,11 @@ Display @var{renderer}. Copy @var{texture} to the rendering target of @var{renderer}. @end deffn +@deffn {Procedure} render-draw-line renderer x1 y1 x2 y2 +Draw a line from (@var{x1}, @var{y1}) to (@var{x2}, @var{y2}) on the +current rendering target of @var{renderer}. +@end deffn + @deffn {Procedure} surface->texture renderer surface Convert @var{surface} to a texture suitable for @var{renderer}. @end deffn diff --git a/sdl2/bindings.scm b/sdl2/bindings.scm index 854bdc9..c31bbd2 100644 --- a/sdl2/bindings.scm +++ b/sdl2/bindings.scm @@ -245,6 +245,9 @@ RETURN-TYPE and accept arguments of ARG-TYPES." (define-foreign sdl-set-render-draw-color int "SDL_SetRenderDrawColor" (list '* uint8 uint8 uint8 uint8)) +(define-foreign sdl-render-draw-line + int "SDL_RenderDrawLine" (list '* int int int int)) + ;;; ;;; Events diff --git a/sdl2/render.scm b/sdl2/render.scm index c91699d..18b800d 100644 --- a/sdl2/render.scm +++ b/sdl2/render.scm @@ -37,6 +37,7 @@ present-renderer render-copy set-render-draw-color + render-draw-line surface->texture)) @@ -106,6 +107,10 @@ color." "Set draw color of RENDERER." (ffi:sdl-set-render-draw-color (unwrap-renderer renderer) r g b a)) +(define (render-draw-line renderer x1 y1 x2 y2) + "Draw line on RENDERER." + (ffi:sdl-render-draw-line (unwrap-renderer renderer) x1 y1 x2 y2)) + ;;; ;;; Texture |