surface: Add binding for SDL_ConvertSurfaceFormat.
[guile-sdl2.git] / sdl2 /
2015-12-22  David Thompsonsurface: Add binding for SDL_ConvertSurfaceFormat.
2015-12-21  David Thompsonevents: window: Change vector from pair to list.
2015-12-21  David Thompsonevents: window: Add additional predicates.
2015-12-21  David Thompsonevents: Add quit event.
2015-12-21  David Thompsonevents: keyboard: Correct exported symbols.
2015-12-20  David Thompsonsurface: Add useful selectors.
2015-12-20  David ThompsonAdd SDL2_mixer bindings.
2015-12-18  David Thompsonbuild: Add SDL2_mixer detection.
2015-12-17  David ThompsonAdd SDL2_ttf bindings.
2015-12-17  David Thompsonsurface: Fix argument name in record type printer.
2015-12-17  David ThompsonAdd color type.
2015-12-17  David Thompsonbuild: Add SDL2_ttf detection.
2015-12-17  David ThompsonAdd SDL2_image bindings.
2015-12-17  David Thompsonbuild: Add SDL2_image detection.
2015-12-17  David Thompsonevents: joystick: Add button bindings.
2015-12-17  David Thompsonevents: joystick: Add axis motion bindings.
2015-12-17  David Thompsonevents: mouse: Add motion event bindings.
2015-12-17  David Thompsonevents: window: Fix parse-window-event.
2015-12-17  David Thompsonevents: keyboard: Add additional predicates.
2015-12-17  David Thompsonevents: Add mouse button event bindings.
2015-12-16  David ThompsonAdd event bindings.
2015-12-14  David Thompsonwindow: Improve call-with-window.
2015-12-14  David ThompsonRemove "sdl-" prefix from symbols in window module.
2015-12-14  David ThompsonAdd a few surface bindings.
2015-12-14  David ThompsonAdd renderer bindings.
2015-12-12  David ThompsonAdd SDL_GetTicks binding.
2015-10-07  David ThompsonInitial commit.