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(use-modules (chickadee)
             (chickadee math vector)
             (chickadee render sprite)
             (chickadee render texture)
             (chickadee sdl))

(define sprite #f)

(define (load)
  (set! sprite (load-image "images/chickadee.png")))

(define (draw alpha)
  (draw-sprite sprite #v(256.0 176.0)))

(run-game/sdl #:load load #:draw draw)