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## Chickadee Game Toolkit
## Copyright © 2016 David Thompson <davet@gnu.org>
##
## Chickadee is free software: you can redistribute it and/or modify
## it under the terms of the GNU General Public License as published
## by the Free Software Foundation, either version 3 of the License,
## or (at your option) any later version.
##
## Chickadee is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
## General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with this program. If not, see
## <http://www.gnu.org/licenses/>.
GOBJECTS = $(SOURCES:%.scm=%.go)
nobase_mod_DATA = $(SOURCES) $(NOCOMP_SOURCES)
nobase_go_DATA = $(GOBJECTS)
# Make sure source files are installed first, so that the mtime of
# installed compiled files is greater than that of installed source
# files. See
# <http://lists.gnu.org/archive/html/guile-devel/2010-07/msg00125.html>
# for details.
guile_install_go_files = install-nobase_goDATA
$(guile_install_go_files): install-nobase_modDATA
CLEANFILES = $(GOBJECTS)
EXTRA_DIST = $(SOURCES) $(NOCOMP_SOURCES)
GUILE_WARNINGS = -Wunbound-variable -Warity-mismatch -Wformat
SUFFIXES = .scm .go
.scm.go:
$(AM_V_GEN)$(top_builddir)/pre-inst-env $(GUILE_TOOLS) compile $(GUILE_WARNINGS) -o "$@" "$<"
moddir=$(prefix)/share/guile/site/$(GUILE_EFFECTIVE_VERSION)
godir=$(libdir)/guile/$(GUILE_EFFECTIVE_VERSION)/site-ccache
SOURCES = \
chickadee/config.scm \
chickadee/utils.scm \
chickadee/game-loop.scm \
chickadee/json.scm \
chickadee/heap.scm \
chickadee/array-list.scm \
chickadee/queue.scm \
chickadee/math.scm \
chickadee/math/vector.scm \
chickadee/math/bezier.scm \
chickadee/math/matrix.scm \
chickadee/math/quaternion.scm \
chickadee/math/rect.scm \
chickadee/math/grid.scm \
chickadee/math/easings.scm \
chickadee/math/path-finding.scm \
chickadee/render/color.scm \
chickadee/render/gl.scm \
chickadee/render/gpu.scm \
chickadee/render/blend.scm \
chickadee/render/texture.scm \
chickadee/render/shader.scm \
chickadee/render/buffer.scm \
chickadee/render/viewport.scm \
chickadee/render/framebuffer.scm \
chickadee/render/shapes.scm \
chickadee/render/sprite.scm \
chickadee/render/font.scm \
chickadee/render/tiled.scm \
chickadee/render/scene.scm \
chickadee/render/asset.scm \
chickadee/render/particles.scm \
chickadee/render.scm \
chickadee/scripting/agenda.scm \
chickadee/scripting/script.scm \
chickadee/scripting/channel.scm \
chickadee/scripting.scm \
chickadee.scm
EXTRA_DIST += \
COPYING \
examples/sprite.scm \
examples/lines.scm \
examples/text.scm \
examples/nine-patch.scm \
examples/particles.scm \
examples/tiled.scm \
examples/grid.scm \
examples/game-controller.scm \
examples/images/AUTHORS \
examples/images/chickadee.png \
examples/images/controller-buttons.png \
examples/images/dialog-box.png \
examples/images/explosion.png \
examples/images/tiles.png \
examples/maps/example.tmx
dist_pkgdata_DATA = \
data/AUTHORS \
data/gamecontrollerdb.txt
fontsdir = $(pkgdatadir)/fonts
dist_fonts_DATA = \
data/fonts/good-neighbors.fnt \
data/fonts/good-neighbors.png
shadersdir = $(pkgdatadir)/shaders
dist_shaders_DATA = \
data/shaders/pbr/pbr-vert.glsl \
data/shaders/pbr/pbr-frag.glsl
info_TEXINFOS = doc/chickadee.texi
chickadee_TEXINFOS = \
doc/fdl.texi \
doc/api.texi \
doc/chickadee.texi
AM_MAKEINFOHTMLFLAGS = --css-ref=https://dthompson.us/css/dthompson.css \
--css-include=doc/manual.css
dvi-local: # Don't build dvi docs
publish: distcheck
gpg --sign --armor --yes chickadee-$(VERSION).tar.gz && \
scp chickadee-$(VERSION).tar.gz chickadee-$(VERSION).tar.gz.asc \
blog@dthompson.us:/var/www/files/chickadee/
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