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((nil . ((compile-command . "make -j$(nproc)")))
 (scheme-mode
  .
  ((eval . (put 'sdl2:call-with-surface 'scheme-indent-function 1))
   (eval . (put 'call-with-loaded-image 'scheme-indent-function 3))
   (eval . (put 'with-blend-mode 'scheme-indent-function 1))
   (eval . (put 'with-polygon-mode 'scheme-indent-function 1))
   (eval . (put 'with-cull-face-mode 'scheme-indent-function 1))
   (eval . (put 'with-depth-test 'scheme-indent-function 1))
   (eval . (put 'with-texture 'scheme-indent-function 2))
   (eval . (put 'with-shader 'scheme-indent-function 1))
   (eval . (put 'with-vertex-array 'scheme-indent-function 1))
   (eval . (put 'with-projection 'scheme-indent-function 1))
   (eval . (put 'with-framebuffer 'scheme-indent-function 1))
   (eval . (put 'with-viewport 'scheme-indent-function 1))
   (eval . (put 'with-mapped-buffer 'scheme-indent-function 1))
   (eval . (put 'with-new-rect 'scheme-indent-function 1))
   (eval . (put 'with-new-vec2 'scheme-indent-function 1))
   (eval . (put 'with-dynamic-state 'scheme-indent-function 1))
   (eval . (put 'with-mapped-buffer-view 'scheme-indent-function 1))
   (eval . (put 'with-stencil-test 'scheme-indent-function 1))
   (eval . (put 'with-multisample 'scheme-indent-function 1))
   (eval . (put 'with-color-mask 'scheme-indent-function 1))
   (eval . (put 'with-style 'scheme-indent-function 1))
   (eval . (put 'with-transform 'scheme-indent-function 1))
   (eval . (put 'with-geometry 'scheme-indent-function 1))
   (eval . (put 'with-geometry* 'scheme-indent-function 2))
   (eval . (put 'with-graphics-state 'scheme-indent-function 1))
   (eval . (put 'with-graphics-state! 'scheme-indent-function 1))
   (eval . (put 'translate 'scheme-indent-function 1))
   (eval . (put 'rotate 'scheme-indent-function 1))
   (eval . (put 'scale 'scheme-indent-function 1))
   (eval . (put 'for-range 'scheme-indent-function 1)))))