;;; Chickadee Game Toolkit ;;; Copyright © 2016 David Thompson ;;; ;;; Licensed under the Apache License, Version 2.0 (the "License"); ;;; you may not use this file except in compliance with the License. ;;; You may obtain a copy of the License at ;;; ;;; http://www.apache.org/licenses/LICENSE-2.0 ;;; ;;; Unless required by applicable law or agreed to in writing, software ;;; distributed under the License is distributed on an "AS IS" BASIS, ;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ;;; See the License for the specific language governing permissions and ;;; limitations under the License. ;;; Commentary: ;; ;; Development environment for GNU Guix. ;; ;; To setup the development environment, run the following: ;; ;; guix shell ;; ./bootstrap && ./configure; ;; ;; To build the development snapshot, run: ;; ;; guix build -f guix.scm ;; ;; To install the development snapshot, run: ;; ;; guix install -f guix.scm ;; ;;; Code: (use-modules (ice-9 match) (srfi srfi-1) (guix packages) ((guix licenses) #:prefix license:) (guix download) (guix git) (guix git-download) (guix build-system gnu) (guix utils) (gnu packages) (gnu packages audio) (gnu packages autotools) (gnu packages fontutils) (gnu packages image) (gnu packages pkg-config) (gnu packages readline) (gnu packages texinfo) (gnu packages guile) (gnu packages guile-xyz) (gnu packages gl) (gnu packages sdl) (gnu packages maths) (gnu packages mp3) (gnu packages image) (gnu packages xiph)) (define target-guile guile-3.0-latest) (define guile3.0-opengl (package (inherit guile-opengl) (inputs (modify-inputs (package-inputs guile-opengl) (replace "guile" target-guile))) (native-inputs (modify-inputs (package-native-inputs guile-opengl) (append autoconf automake))) (arguments (substitute-keyword-arguments (package-arguments guile-opengl) ((#:phases phases) `(modify-phases ,phases (delete 'patch-makefile) (add-before 'bootstrap 'patch-configure.ac (lambda _ ;; The Guile version check doesn't work for the 3.0 ;; pre-release, so just remove it. (substitute* "configure.ac" (("GUILE_PKG\\(\\[2.2 2.0\\]\\)") "")) (substitute* "Makefile.am" (("\\$\\(GUILE_EFFECTIVE_VERSION\\)") "3.0") (("ccache") "site-ccache")) #t)) (replace 'bootstrap (lambda _ (invoke "autoreconf" "-vfi"))))))))) (define guile-sdl2 (let ((commit "e9a7f5e748719ce5b6ccd08ff91861b578034ea6")) (package (name "guile-sdl2") (version (string-append "0.7.0-1." (string-take commit 7))) (source (origin (method git-fetch) (uri (git-reference (url "https://git.dthompson.us/guile-sdl2.git") (commit commit))) (sha256 (base32 "0ay7mcar8zs0j5rihwlzi0l46vgg9i93piip4v8a3dzwjx3myr7v")))) (build-system gnu-build-system) (arguments '(#:make-flags '("GUILE_AUTO_COMPILE=0") #:phases (modify-phases %standard-phases (add-after 'unpack 'bootstrap (lambda _ (zero? (system* "sh" "bootstrap"))))))) (native-inputs (list autoconf automake pkg-config texinfo)) (inputs (list target-guile sdl2)) (synopsis "Guile bindings for SDL2") (description "Guile-sdl2 provides pure Guile Scheme bindings to the SDL2 C shared library via the foreign function interface.") (home-page "https://git.dthompson.us/guile-sdl2.git") (license license:lgpl3+)))) (package (name "chickadee") (version "0.10.0-git") (source (git-checkout (url (dirname (current-filename))))) (build-system gnu-build-system) (arguments '(#:make-flags '("GUILE_AUTO_COMPILE=0") #:phases (modify-phases %standard-phases (add-after 'unpack 'bootstrap (lambda _ (invoke "sh" "bootstrap")))))) (native-inputs (list autoconf automake guile-syntax-highlight pkg-config texinfo)) (inputs (list freetype target-guile libjpeg-turbo libpng libvorbis mpg123 openal readline)) (propagated-inputs (list guile3.0-opengl guile-sdl2)) (synopsis "Game development toolkit for Guile Scheme") (description "Chickadee is a game development toolkit for Guile Scheme. It contains all of the basic components needed to develop 2D/3D video games.") (home-page "https://dthompson.us/projects/chickadee.html") (license license:gpl3+))