(use-modules (chickadee) (chickadee math vector) (chickadee graphics sprite) (chickadee graphics texture)) (use-modules (gl enums)) (define sprite #f) (define (load) (pk (blending-factor-src 2)) (set! sprite (load-image "images/chickadee.png"))) (define (draw alpha) (draw-sprite sprite (vec2 256.0 176.0))) (run-game #:load load #:draw draw)