## Chickadee Game Toolkit ## Copyright © 2016 David Thompson ## ## Chickadee is free software: you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published ## by the Free Software Foundation, either version 3 of the License, ## or (at your option) any later version. ## ## Chickadee is distributed in the hope that it will be useful, but ## WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ## General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with this program. If not, see ## . GOBJECTS = $(SOURCES:%.scm=%.go) nobase_mod_DATA = $(SOURCES) $(NOCOMP_SOURCES) nobase_go_DATA = $(GOBJECTS) # Make sure source files are installed first, so that the mtime of # installed compiled files is greater than that of installed source # files. See # # for details. guile_install_go_files = install-nobase_goDATA $(guile_install_go_files): install-nobase_modDATA CLEANFILES = $(GOBJECTS) EXTRA_DIST = $(SOURCES) $(NOCOMP_SOURCES) GUILE_WARNINGS = -Wunbound-variable -Warity-mismatch -Wformat SUFFIXES = .scm .go .scm.go: $(AM_V_GEN)$(top_builddir)/pre-inst-env $(GUILE_TOOLS) compile $(GUILE_WARNINGS) -o "$@" "$<" moddir=$(prefix)/share/guile/site/$(GUILE_EFFECTIVE_VERSION) godir=$(libdir)/guile/$(GUILE_EFFECTIVE_VERSION)/site-ccache SOURCES = \ chickadee/config.scm \ chickadee/utils.scm \ chickadee/game-loop.scm \ chickadee/json.scm \ chickadee/heap.scm \ chickadee/array-list.scm \ chickadee/queue.scm \ chickadee/math.scm \ chickadee/math/vector.scm \ chickadee/math/bezier.scm \ chickadee/math/matrix.scm \ chickadee/math/quaternion.scm \ chickadee/math/rect.scm \ chickadee/math/grid.scm \ chickadee/math/easings.scm \ chickadee/math/path-finding.scm \ chickadee/render/color.scm \ chickadee/render/gl.scm \ chickadee/render/gpu.scm \ chickadee/render/blend.scm \ chickadee/render/texture.scm \ chickadee/render/shader.scm \ chickadee/render/buffer.scm \ chickadee/render/viewport.scm \ chickadee/render/framebuffer.scm \ chickadee/render.scm \ chickadee/render/shapes.scm \ chickadee/render/sprite.scm \ chickadee/render/font.scm \ chickadee/render/tiled.scm \ chickadee/render/particles.scm \ chickadee/render/phong.scm \ chickadee/render/pbr.scm \ chickadee/render/model.scm \ chickadee/scripting/agenda.scm \ chickadee/scripting/script.scm \ chickadee/scripting/channel.scm \ chickadee/scripting.scm \ chickadee.scm EXTRA_DIST += \ COPYING \ examples/sprite.scm \ examples/lines.scm \ examples/text.scm \ examples/nine-patch.scm \ examples/particles.scm \ examples/tiled.scm \ examples/grid.scm \ examples/game-controller.scm \ examples/sprite-batch.scm \ examples/model.scm \ examples/images/AUTHORS \ examples/images/chickadee.png \ examples/images/controller-buttons.png \ examples/images/dialog-box.png \ examples/images/explosion.png \ examples/images/shot.png \ examples/images/tiles.png \ examples/maps/example.tmx \ examples/models/suzanne.obj dist_pkgdata_DATA = \ data/AUTHORS \ data/gamecontrollerdb.txt fontsdir = $(pkgdatadir)/fonts dist_fonts_DATA = \ data/fonts/good-neighbors.fnt \ data/fonts/good-neighbors.png info_TEXINFOS = doc/chickadee.texi doc_chickadee_TEXINFOS = \ doc/fdl.texi \ doc/api.texi AM_MAKEINFOHTMLFLAGS = --css-ref=https://dthompson.us/css/dthompson.css \ --css-include=doc/manual.css publish: distcheck gpg --sign --detach-sign --armor --yes chickadee-$(VERSION).tar.gz && \ scp chickadee-$(VERSION).tar.gz chickadee-$(VERSION).tar.gz.asc \ blog@dthompson.us:/var/www/files/chickadee/