From 1425a0dc73f7fa37612b7a82f090e9b10ddebf25 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Fri, 1 Sep 2023 09:00:01 -0400 Subject: First pass of rendering engine rewrite. The (chickadee graphics gpu) module now handles most of the low-level OpenGL object creation/deletion/binding. The (chickadee graphics engine) module handles the with-graphics-state stuff via a render context object. There's lots of stuff that isn't great, but it's the first step towards a graphics backend agnostic rendering layer. --- examples/text.scm | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'examples/text.scm') diff --git a/examples/text.scm b/examples/text.scm index be79edc..81e4021 100644 --- a/examples/text.scm +++ b/examples/text.scm @@ -7,7 +7,7 @@ (define avg-frame-time 16.0) (define stats-text "") (define stats-position (vec2 4.0 704.0)) -(define position (vec2 140.0 0.0)) +(define position (vec2 140.0 240.0)) (define text "The quick brown fox jumps over the lazy dog.\nFive hexing wizard bots jump quickly.") (define (stats-message) @@ -40,6 +40,4 @@ #:key-press key-press #:load load #:update update - #:window-title "text rendering" - #:window-width 1280 - #:window-height 720) + #:window-title "text rendering") -- cgit v1.2.3