From 21e52beb2937d0aee8894d318104d7de6ae31c31 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Fri, 14 May 2021 21:25:12 -0400 Subject: graphics: pbr: Fix missing semicolon in fragment shader. --- data/shaders/pbr-frag.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'data/shaders') diff --git a/data/shaders/pbr-frag.glsl b/data/shaders/pbr-frag.glsl index 36545d3..e2841fe 100644 --- a/data/shaders/pbr-frag.glsl +++ b/data/shaders/pbr-frag.glsl @@ -33,7 +33,7 @@ struct Light { attribute vec3 fragWorldPos; attribute vec3 fragNormal; attribute vec2 fragTexcoord0; -attribute vec2 fragTexcoord1 +attribute vec2 fragTexcoord1; attribute vec4 fragColor0; #else in vec3 fragWorldPos; -- cgit v1.2.3