From 54b96b2bac0b4f0b31e5ddac79ca7e9f67c6985e Mon Sep 17 00:00:00 2001 From: David Thompson Date: Fri, 14 May 2021 21:25:45 -0400 Subject: graphics: pbr: Add placeholder inputs/outputs to shaders. --- data/shaders/pbr-frag.glsl | 2 ++ 1 file changed, 2 insertions(+) (limited to 'data/shaders/pbr-frag.glsl') diff --git a/data/shaders/pbr-frag.glsl b/data/shaders/pbr-frag.glsl index e2841fe..5998474 100644 --- a/data/shaders/pbr-frag.glsl +++ b/data/shaders/pbr-frag.glsl @@ -32,12 +32,14 @@ struct Light { #ifdef GLSL120 attribute vec3 fragWorldPos; attribute vec3 fragNormal; +attribute vec3 fragTangent; attribute vec2 fragTexcoord0; attribute vec2 fragTexcoord1; attribute vec4 fragColor0; #else in vec3 fragWorldPos; in vec3 fragNormal; +in vec3 fragTangent; in vec2 fragTexcoord0; in vec2 fragTexcoord1; in vec4 fragColor0; -- cgit v1.2.3