From 9b5d364add330fc18100491bf3c57316a27183f5 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Fri, 27 Aug 2021 16:07:38 -0400 Subject: graphics: path: Separate fill/stroke into different shaders. --- data/shaders/path-fill-frag.glsl | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 data/shaders/path-fill-frag.glsl (limited to 'data/shaders/path-fill-frag.glsl') diff --git a/data/shaders/path-fill-frag.glsl b/data/shaders/path-fill-frag.glsl new file mode 100644 index 0000000..3af191f --- /dev/null +++ b/data/shaders/path-fill-frag.glsl @@ -0,0 +1,17 @@ +// -*- mode: c -*- + +#ifdef GLSL330 +out vec4 fragColor; +#else +#define fragColor gl_FragColor +#endif + +uniform vec4 color; + +void main(void) { + if (color.a <= 0.0) { + discard; + } + + fragColor = color; +} -- cgit v1.2.3