From 1425a0dc73f7fa37612b7a82f090e9b10ddebf25 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Fri, 1 Sep 2023 09:00:01 -0400 Subject: First pass of rendering engine rewrite. The (chickadee graphics gpu) module now handles most of the low-level OpenGL object creation/deletion/binding. The (chickadee graphics engine) module handles the with-graphics-state stuff via a render context object. There's lots of stuff that isn't great, but it's the first step towards a graphics backend agnostic rendering layer. --- Makefile.am | 5 ----- 1 file changed, 5 deletions(-) (limited to 'Makefile.am') diff --git a/Makefile.am b/Makefile.am index a0bf9dd..09eff46 100644 --- a/Makefile.am +++ b/Makefile.am @@ -70,11 +70,6 @@ SOURCES = \ chickadee/graphics/gpu.scm \ chickadee/graphics/engine.scm \ chickadee/graphics/color.scm \ - chickadee/graphics/blend.scm \ - chickadee/graphics/polygon.scm \ - chickadee/graphics/depth.scm \ - chickadee/graphics/stencil.scm \ - chickadee/graphics/multisample.scm \ chickadee/graphics/buffer.scm \ chickadee/graphics/pixbuf.scm \ chickadee/graphics/texture.scm \ -- cgit v1.2.3