From 69a0cbdcb74da2511b53e0faa69bcf6eb2bb9fb2 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Tue, 11 Dec 2018 17:47:36 -0500 Subject: render: shader: Change shader variable naming convention to camel case. --- chickadee/render/sprite.scm | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/chickadee/render/sprite.scm b/chickadee/render/sprite.scm index d8ef363..0f6419c 100644 --- a/chickadee/render/sprite.scm +++ b/chickadee/render/sprite.scm @@ -41,22 +41,22 @@ in vec2 position; in vec2 tex; -out vec2 frag_tex; +out vec2 fragTex; uniform mat4 mvp; void main(void) { - frag_tex = tex; + fragTex = tex; gl_Position = mvp * vec4(position.xy, 0.0, 1.0); } " " #version 130 -in vec2 frag_tex; -uniform sampler2D color_texture; +in vec2 fragTex; +uniform sampler2D colorTexture; void main (void) { - gl_FragColor = texture2D(color_texture, frag_tex); + gl_FragColor = texture2D(colorTexture, fragTex); } "))) -- cgit v1.2.3