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chickadee
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wip-gpu
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wip-sglsl
Chickadee Game Toolkit
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examples
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Age
Files
Lines
*
examples: Add sprite batch example.
David Thompson
2019-01-08
2
-0
/
+66
*
examples: game-controller: Add left/right trigger rendering.
David Thompson
2019-01-06
1
-30
/
+38
*
examples: Add game controller test.
David Thompson
2019-01-06
2
-0
/
+77
*
Credit J-Robot for the pixel explosion image.
David Thompson
2018-12-14
1
-0
/
+3
*
Add particles example.
David Thompson
2018-12-14
2
-0
/
+51
*
Re-add key-pressed? and key-released? procedures.
David Thompson
2018-12-13
1
-2
/
+1
*
Re-hide SDL2 details.
David Thompson
2018-12-13
6
-22
/
+17
*
examples: Simplify text example.
David Thompson
2018-12-13
1
-8
/
+2
*
render: font: Include a default font for convenience.
David Thompson
2018-12-13
6
-269
/
+7
*
math: Add grid module.
David Thompson
2018-09-02
1
-0
/
+87
*
Move SDL game loop implementation to its own module.
David Thompson
2018-08-23
5
-4
/
+9
*
math: vector: Add read syntax.
David Thompson
2018-08-23
5
-8
/
+8
*
Make the game loop modular!
David Thompson
2018-08-23
5
-28
/
+13
*
Remove experimental buffer API.
David Thompson
2018-06-25
1
-33
/
+0
*
Add tile map example.
David Thompson
2018-01-29
4
-0
/
+131
*
Move color module into render namespace.
David Thompson
2017-08-08
1
-1
/
+1
*
Add buffer module.
David Thompson
2017-05-02
1
-0
/
+33
*
examples: Add nine-patch example.
David Thompson
2017-01-26
3
-0
/
+32
*
examples: Add line segment example.
David Thompson
2017-01-25
1
-0
/
+31
*
render: Add bitmap font support.
David Thompson
2017-01-24
4
-0
/
+275
*
examples: sprite: Quit the demo when close button is pressed.
David Thompson
2017-01-24
1
-0
/
+1
*
Add basic sprite example.
David Thompson
2017-01-23
2
-0
/
+17