Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | First pass of rendering engine rewrite. | David Thompson | 2023-11-08 | 1 | -1/+2 |
| | | | | | | | | The (chickadee graphics gpu) module now handles most of the low-level OpenGL object creation/deletion/binding. The (chickadee graphics engine) module handles the with-graphics-state stuff via a render context object. There's lots of stuff that isn't great, but it's the first step towards a graphics backend agnostic rendering layer. | ||||
* | Rename (chickadee graphics font) to (chickadee graphics text). | David Thompson | 2022-10-17 | 1 | -1/+1 |
| | |||||
* | examples: path: Adjust tween time due to new default timer. | David Thompson | 2021-10-06 | 1 | -2/+2 |
| | |||||
* | examples: path: Exit when Q key is pressed. | David Thompson | 2021-09-08 | 1 | -0/+5 |
| | |||||
* | Switch to high resolution timer. | David Thompson | 2020-12-15 | 1 | -3/+3 |
| | |||||
* | render: Add vector path rendering module. | David Thompson | 2020-11-18 | 1 | -0/+80 |