Commit message (Collapse) | Author | Age | Files | Lines | |
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* | First pass of rendering engine rewrite. | David Thompson | 2023-11-08 | 1 | -1/+1 |
| | | | | | | | | The (chickadee graphics gpu) module now handles most of the low-level OpenGL object creation/deletion/binding. The (chickadee graphics engine) module handles the with-graphics-state stuff via a render context object. There's lots of stuff that isn't great, but it's the first step towards a graphics backend agnostic rendering layer. | ||||
* | Rename (chickadee graphics font) to (chickadee graphics text). | David Thompson | 2022-10-17 | 1 | -1/+1 |
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* | graphics: model: Use keyword arguments in draw-model. | David Thompson | 2021-09-23 | 1 | -1/+4 |
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* | examples: model: Replace OBJ Suzanne model with a glTF one. | David Thompson | 2021-09-21 | 1 | -1/+1 |
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* | examples: model: Fix view matrix. | David Thompson | 2021-09-21 | 1 | -3/+4 |
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* | math: vector: Deprecate #v syntax and remove uses of it. | David Thompson | 2021-09-21 | 1 | -1/+1 |
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* | examples: Fix model example. | David Thompson | 2021-09-21 | 1 | -1/+1 |
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* | graphics: Rewrite rendering engine. | David Thompson | 2021-01-26 | 1 | -3/+2 |
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* | Remove scancode argument from key-press and key-release handlers. | David Thompson | 2020-11-16 | 1 | -1/+1 |
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* | Rename 'render' subdirectory to 'graphics'. | David Thompson | 2020-10-03 | 1 | -3/+3 |
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* | examples: model: Remove bad code left in accidentally. | David Thompson | 2019-10-24 | 1 | -3/+0 |
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* | render: Restructure 3D modules and add basic support for OBJ models. | David Thompson | 2019-10-24 | 1 | -0/+73 |