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Chickadee Game Toolkit
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Age
Files
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*
Move data structure modules into new (chickadee data ...) namespace.
David Thompson
2021-10-01
1
-179
/
+186
*
cli: Add bundle subcommand.
David Thompson
2021-09-28
1
-0
/
+124
*
doc: Reorganize and expand manual.
David Thompson
2021-09-23
2
-400
/
+743
*
doc: Use more accurate description of textures.
David Thompson
2021-09-23
1
-1
/
+1
*
doc: Fix a couple of typos.
David Thompson
2021-09-23
1
-2
/
+2
*
doc: Document cube maps and skyboxes.
David Thompson
2021-09-23
1
-2
/
+49
*
doc: Expand documentation of 3D graphics API.
David Thompson
2021-09-23
1
-25
/
+417
*
doc: Fix typo in Sprites section.
David Thompson
2021-09-23
1
-6
/
+6
*
doc: Improve vector paths documentation.
David Thompson
2021-09-22
1
-17
/
+117
*
graphics: path: Add flip-horizontal and flip-vertical procedures.
David Thompson
2021-09-22
1
-0
/
+8
*
doc: path: Remove mention of specific missing features.
David Thompson
2021-09-21
1
-1
/
+1
*
doc: Update requirements section.
David Thompson
2021-09-21
1
-6
/
+5
*
game-loop: Add init argument to run-game*.
David Thompson
2021-09-21
1
-1
/
+4
*
math: vector: Deprecate #v syntax and remove uses of it.
David Thompson
2021-09-21
1
-7
/
+0
*
Add a CLI.
David Thompson
2021-09-21
2
-0
/
+187
*
math: vector: Rename dot product procedures.
David Thompson
2021-09-08
1
-2
/
+2
*
math: matrix: Add matrix3-inverse! and matrix3-inverse.
David Thompson
2021-09-08
1
-0
/
+9
*
doc: Update to reflect renaming of buffer views to vertex attributes.
David Thompson
2021-08-24
1
-46
/
+46
*
math: Rename 2pi to tau.
David Thompson
2021-08-12
1
-1
/
+1
*
Add mouse wheel event handler.
David Thompson
2021-05-13
1
-0
/
+14
*
graphics: texture: Add support for mirrored repeat wrap mode.
David Thompson
2021-05-10
1
-2
/
+2
*
scripting: channel: Add channel-clear! procedure.
David Thompson
2021-04-28
1
-0
/
+4
*
doc: Fix misplaced argument.
David Thompson
2021-04-13
1
-2
/
+2
*
doc: Update old procedure name with the new one.
David Thompson
2021-04-13
1
-1
/
+1
*
graphics: Rewrite tile map module.
David Thompson
2021-04-09
1
-2
/
+23
*
graphics: Rewrite 9-patch implementation and move it to its own module.
David Thompson
2021-04-07
1
-25
/
+29
*
graphics: blend: Add proper <blend-mode> data type.
David Thompson
2021-03-14
1
-19
/
+82
*
doc: Fix particles example.
David Thompson
2021-03-05
1
-2
/
+2
*
doc: Fix reference to run-game*.
David Thompson
2021-03-05
1
-1
/
+1
*
doc: Add a bit of explanation for #:window-resizable? arg in run-game.
David Thompson
2021-03-05
1
-1
/
+2
*
Add support for window resizing.
David Thompson
2021-03-05
1
-1
/
+3
*
graphics: Rewrite rendering engine.
David Thompson
2021-01-26
1
-15
/
+15
*
math: matrix: Rename transform! to matrix4-transform!
David Thompson
2020-12-16
1
-1
/
+1
*
doc: Fix explanation of time argument in run-game*.
David Thompson
2020-12-16
1
-2
/
+2
*
Switch to high resolution timer.
David Thompson
2020-12-15
1
-2
/
+1
*
doc: Reorganize graphics section.
David Thompson
2020-12-05
1
-250
/
+250
*
doc: Fix typo in procedure name.
David Thompson
2020-12-05
1
-1
/
+1
*
doc: Document 3x3 matrices.
David Thompson
2020-12-05
1
-1
/
+83
*
doc: Move grid subsection to end of math section.
David Thompson
2020-12-05
1
-107
/
+112
*
doc: Remove subsections for performance notes.
David Thompson
2020-12-05
1
-2
/
+2
*
graphics: tiled: Remove region argument from draw-tile-map.
David Thompson
2020-11-18
1
-19
/
+5
*
render: Add vector path rendering module.
David Thompson
2020-11-18
1
-60
/
+213
*
Add elapsed-time procedure.
David Thompson
2020-11-16
1
-0
/
+5
*
Remove scancode argument from key-press and key-release handlers.
David Thompson
2020-11-16
1
-14
/
+3
*
graphics: font: Add color argument to draw-text.
David Thompson
2020-11-16
1
-1
/
+1
*
graphics: texture: Add load-tileset procedure.
David Thompson
2020-10-11
1
-0
/
+12
*
Rename 'render' subdirectory to 'graphics'.
David Thompson
2020-10-03
1
-14
/
+14
*
Add OTF/TTF font support via freetype.
David Thompson
2020-10-03
1
-6
/
+15
*
scripting: Add custom polling support.
David Thompson
2020-08-25
1
-0
/
+20
*
doc: Add "User-Defined Shader Types" section.
David Thompson
2020-04-08
1
-13
/
+140
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