summaryrefslogtreecommitdiff
path: root/data/shaders/phong-frag.glsl
Commit message (Collapse)AuthorAgeFilesLines
* graphics: Refactor model/phong/pbr modules to use new mesh module.David Thompson2021-08-121-25/+20
|
* graphics: phong: Use Blinn-Phong method for specular highlights.David Thompson2021-08-081-1/+2
|
* graphics: phong: Improve lighting.David Thompson2021-08-061-10/+21
|
* graphics: phong: Respect the user defined lights passed to draw-model.David Thompson2021-05-141-40/+134
|
* graphics: phong: Extract shader code to separate files.David Thompson2021-05-071-0/+89