Commit message (Collapse) | Author | Age | Files | Lines | |
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* | data: shaders: Update WIP PBR shaders. | David Thompson | 2018-09-06 | 1 | -3/+2 |
| | | | | | They don't *anything* related to PBR, but they allow me to test glTF asset loading as I work towards full PBR support. | ||||
* | Add beginnings of glTF parser and loader. | David Thompson | 2017-09-13 | 1 | -0/+9 |
* chickadee/render/asset.scm: New file. * chickadee/render/scene.scm: New file. * data/shaders/pbr/pbr-frag.glsl: New file. * data/shaders/pbr/pbr-vert.glsl: New file. |