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path: root/data/shaders/pbr-vert.glsl
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* graphics: pbr: Move attributes around to support auto-generated meshes.David Thompson2021-08-121-5/+5
* graphics: pbr: Add placeholder inputs/outputs to shaders.David Thompson2021-05-141-3/+14
* graphics: model: Add support for dynamic lights in PBR models.David Thompson2021-05-121-6/+3
* graphics: model: Add really rough sketch of PBR lighting model.David Thompson2021-05-111-3/+14
* graphics: pbr: Extract shader code to separate files.David Thompson2021-05-071-0/+39