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path: root/data/shaders/pbr-frag.glsl
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* graphics: pbr: Add comments to fragment shader.David Thompson2021-05-101-3/+3
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* graphics: pbr: Shade blue when there is no vertex color or base color.David Thompson2021-05-101-1/+1
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* graphics: model: Add basic alpha mode support for glTF models.David Thompson2021-05-081-0/+22
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* model: Improve PBR material handling for glTF models.David Thompson2021-05-071-15/+58
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* graphics: pbr: Extract shader code to separate files.David Thompson2021-05-071-0/+42