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path: root/data/shaders/path-fill-frag.glsl
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* WIP graphics engine rewrite.David Thompson2024-07-241-0/+14
* Fix GLSL 1.2 versions of a couple fragment shaders.David Thompson2023-09-281-1/+1
* graphics: path: Move gradient matrix multiplication to vertex shader.David Thompson2021-09-081-5/+3
* graphics: path: Add support for linear/radial gradient fills.David Thompson2021-09-081-1/+27
* graphics: path: Separate fill/stroke into different shaders.David Thompson2021-08-271-0/+17