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* graphics: polygon: Stop export make-cull-face-mode.David Thompson2021-09-231-1/+0
* graphics: light: Add intensity field.David Thompson2021-09-231-7/+17
* cli: play: Automatically import audio module.David Thompson2021-09-231-0/+1
* graphics: phong: Remove export for nonexistent procedure.David Thompson2021-09-231-1/+0
* graphics: mesh: Remove build-mesh export.David Thompson2021-09-231-1/+0
* graphics: Add make-phong-material and make-pbr-material procedures.David Thompson2021-09-233-80/+128
* graphics: model: Use keyword arguments in draw-model.David Thompson2021-09-231-1/+6
* graphics: depth: Add basic-depth-test variable.David Thompson2021-09-232-1/+4
* graphics: path: Add square-limit procedure.David Thompson2021-09-221-0/+12
* graphics: path: Add flip-horizontal and flip-vertical procedures.David Thompson2021-09-221-0/+8
* graphics: path: Add right-split, up-split, and corner-split procedures.David Thompson2021-09-211-0/+32
* graphics: path: Fix below procedure.David Thompson2021-09-211-1/+1
* scripting: Use current-timestep as default step in tween procedure.David Thompson2021-09-211-1/+2
* game-loop: Add current-timestep parameter.David Thompson2021-09-211-39/+43
* game-loop: Add init argument to run-game*.David Thompson2021-09-211-0/+1
* math: vector: Deprecate #v syntax and remove uses of it.David Thompson2021-09-213-3/+5
* graphics: mesh/model: Use default skybox if user doesn't provide one.David Thompson2021-09-212-5/+4
* graphics: skybox: Add default-skybox procedure.David Thompson2021-09-211-0/+14
* graphics: engine: Allow defining states/variables with an active engine.David Thompson2021-09-211-21/+29
* Add a CLI.David Thompson2021-09-212-0/+348
* Add asynchronous REPL implementation.David Thompson2021-09-131-0/+212
* Add readline bindings.David Thompson2021-09-132-0/+93
* math: matrix: Remove references to old vec3-dot-product procedure.David Thompson2021-09-081-3/+3
* math: vector: Rename dot product procedures.David Thompson2021-09-081-4/+4
* graphics: path: Add support for linear/radial gradient fills.David Thompson2021-09-081-8/+101
* graphics: path: Use case instead of match for stroke cap matching.David Thompson2021-09-081-8/+10
* graphics: path: Fix bounding box state sharing issue.David Thompson2021-09-081-4/+5
* graphics: path: Remove code that wasn't doing anything.David Thompson2021-09-081-1/+0
* math: matrix: Add matrix3-inverse! and matrix3-inverse.David Thompson2021-09-081-0/+47
* graphics: shader: Add support for 3x3 matrices.David Thompson2021-09-071-0/+14
* graphics: gl: Export glUniform3fv binding.David Thompson2021-09-071-0/+1
* graphics: path: Separate fill/stroke into different shaders.David Thompson2021-08-271-11/+11
* graphics: buffer: Reorganize where dynamic buffer stuff is defined.David Thompson2021-08-241-78/+78
* graphics: Rename <buffer-view> to <vertex-attribute>.David Thompson2021-08-244-173/+170
* graphics: mesh: Add make-sphere procedure.David Thompson2021-08-201-0/+205
* graphics: Add basic image based ambient lighting.David Thompson2021-08-162-17/+19
* graphics: shader: Add support for cube map samplers.David Thompson2021-08-161-3/+17
* graphics: Add skybox module.David Thompson2021-08-161-0/+101
* graphics: texture: Add state for texture unit 5.David Thompson2021-08-161-0/+7
* graphics: texture: Add support for cube maps.David Thompson2021-08-161-72/+194
* graphics: Always use normal/ambient/etc. maps.David Thompson2021-08-123-108/+55
* graphics: texture: Add black, white, gray, and flat convenience textures.David Thompson2021-08-121-0/+40
* graphics: Refactor model/phong/pbr modules to use new mesh module.David Thompson2021-08-123-319/+184
* graphics: engine: Fix indentation.David Thompson2021-08-121-1/+1
* graphics: Add mesh module.David Thompson2021-08-121-0/+431
* math: Remove unnecessary pi digits and add precomputed pi/2.David Thompson2021-08-121-2/+2
* math: Rename 2pi to tau.David Thompson2021-08-122-7/+7
* graphics: buffer: Remove max, min, sparse fields from <buffer-view>.David Thompson2021-08-061-8/+2
* graphics: model: Stop passing max, min, sparse args to make-buffer-view.David Thompson2021-08-061-4/+1
* model: Add mipmapping support to glTF models.David Thompson2021-08-061-5/+4