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chickadee
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wip-gpu
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Chickadee Game Toolkit
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Commit message (
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Author
Age
Files
Lines
*
graphics: model: Rename <scene-node> to <model-node>.
David Thompson
2021-05-10
1
-19
/
+19
*
graphics: pbr: Fix code indentation.
David Thompson
2021-05-08
1
-2
/
+2
*
graphics: buffer: Fix rendering of vertex arrays without indices.
David Thompson
2021-05-08
1
-1
/
+6
*
graphics: pbr: Export pbr-material-*-texture-enabled procedures.
David Thompson
2021-05-08
1
-0
/
+4
*
graphics: model: Add basic alpha mode support for glTF models.
David Thompson
2021-05-08
2
-9
/
+16
*
graphics: buffer: Fix misnamed procedure export.
David Thompson
2021-05-07
1
-1
/
+1
*
model: Improve PBR material handling for glTF models.
David Thompson
2021-05-07
2
-58
/
+76
*
graphics: phong: Extract shader code to separate files.
David Thompson
2021-05-07
1
-124
/
+3
*
graphics: pbr: Extract shader code to separate files.
David Thompson
2021-05-07
1
-78
/
+3
*
model: Don't crash due to unsupported glTF texture wrap mode.
David Thompson
2021-05-07
1
-2
/
+4
*
model: Add crude support for secondary textures in glTF models.
David Thompson
2021-05-07
2
-27
/
+49
*
model: Add support for vertex colored glTF models.
David Thompson
2021-05-07
2
-12
/
+38
*
graphics: model: Do not flip glTF textures.
David Thompson
2021-05-05
1
-1
/
+2
*
graphics: model: Add support for scene node transforms in glTF models.
David Thompson
2021-05-05
1
-20
/
+61
*
graphics: texture: Make vertical pixel flipping optional in load-image.
David Thompson
2021-05-05
1
-4
/
+8
*
math: matrix: Add vec3 support to matrix4-scale!
David Thompson
2021-05-05
1
-5
/
+14
*
graphics: model: Use default material when primtive doesn't specify.
David Thompson
2021-05-05
1
-2
/
+1
*
graphics: model: Add crude support for base64 glTF buffer data.
David Thompson
2021-05-05
1
-7
/
+12
*
Add base64 module.
David Thompson
2021-05-05
1
-0
/
+259
*
graphics: model: Fix reference to defunct load-pbr-shader procedure.
David Thompson
2021-05-05
2
-2
/
+2
*
Add fallback method for loading shared libraries.
David Thompson
2021-04-30
5
-9
/
+25
*
graphics: texture: Import (sdl2 image) the right way.
David Thompson
2021-04-30
1
-1
/
+2
*
scripting: channel: Export channel-clear!
David Thompson
2021-04-28
1
-1
/
+2
*
scripting: channel: Add channel-clear! procedure.
David Thompson
2021-04-28
1
-0
/
+5
*
queue: Add queue-clear! procedure.
David Thompson
2021-04-28
1
-1
/
+7
*
audio: Fix looping of streaming sources.
David Thompson
2021-04-25
1
-4
/
+5
*
graphics: tile-map: Fix tile-layer-ref procedure name.
David Thompson
2021-04-20
1
-1
/
+1
*
graphics: font: Change ascender/descender to ascent/descent.
David Thompson
2021-04-15
1
-8
/
+8
*
graphics: font: Add ascender/descender fields to <font>.
David Thompson
2021-04-15
1
-5
/
+13
*
graphics: tile-map: Hack to prevent one situation that causes artifacts.
David Thompson
2021-04-13
1
-0
/
+9
*
graphics: tile-map: Remove unused module import.
David Thompson
2021-04-09
1
-1
/
+0
*
graphics: Rewrite tile map module.
David Thompson
2021-04-09
2
-500
/
+926
*
graphics: texture: Add texture-atlas-size procedure.
David Thompson
2021-04-09
1
-0
/
+5
*
graphics: texture: Add texture-tileset-dimensions procedure.
David Thompson
2021-04-09
1
-13
/
+24
*
math: rect: Fix make-null-rect so all values are 0 instead of garbage.
David Thompson
2021-04-07
1
-1
/
+1
*
graphics: Fix texture data being upside down.
David Thompson
2021-04-07
4
-17
/
+26
*
graphics: Rewrite 9-patch implementation and move it to its own module.
David Thompson
2021-04-07
2
-130
/
+235
*
graphics: shader: Allow rects to be bound to vec4 uniforms.
David Thompson
2021-04-07
1
-10
/
+15
*
graphics: path: Export painter? and painter-bounding-box.
David Thompson
2021-04-06
1
-0
/
+2
*
graphics: blend: Add proper <blend-mode> data type.
David Thompson
2021-03-14
5
-47
/
+120
*
graphics: Rewrite with-graphics-state to use state specs.
David Thompson
2021-03-14
18
-67
/
+123
*
graphics: engine: Improve error message when graphics state is undefined.
David Thompson
2021-03-13
1
-1
/
+8
*
graphics: path: Include blend module.
David Thompson
2021-03-13
1
-0
/
+1
*
utils: Handle negative increment in for-range.
David Thompson
2021-03-05
1
-2
/
+3
*
graphics: framebuffer: Refactor make-framebuffer.
David Thompson
2021-03-05
1
-52
/
+51
*
graphics: Improve error message when prematurely creating GPU objects.
David Thompson
2021-03-05
5
-0
/
+10
*
Use new for-range macro wherever possible.
David Thompson
2021-03-05
8
-194
/
+145
*
utils: Add for-range macro.
David Thompson
2021-03-05
1
-1
/
+23
*
graphics: engine: Fix yet another finalizer issue.
David Thompson
2021-01-26
1
-1
/
+1
*
graphics: engine: Attempt to fix finalizers again.
David Thompson
2021-01-26
1
-7
/
+7
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