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chickadee
master
wip-gpu
wip-graphics-backend
wip-sglsl
Chickadee Game Toolkit
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chickadee
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Age
Files
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*
graphics: path: Add bezier-path procedure.
David Thompson
2021-10-02
1
-0
/
+12
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*
data: quadtree: Hide child nodes if parent is currently marked as a leaf.
David Thompson
2021-10-02
1
-29
/
+49
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*
math: vector: Fix vec2-cross.
David Thompson
2021-10-02
1
-2
/
+2
|
*
Add (chickadee data quadtree) module.
David Thompson
2021-10-01
1
-0
/
+338
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*
Move data structure modules into new (chickadee data ...) namespace.
David Thompson
2021-10-01
11
-15
/
+15
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*
math: rect: Fix record type printer.
David Thompson
2021-10-01
1
-6
/
+6
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*
math: rect: Add custom record type printer.
David Thompson
2021-09-28
1
-0
/
+8
|
*
cli: bundle: Remove commented code.
David Thompson
2021-09-28
1
-6
/
+1
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*
Add copyright header to chickadee/cli/bundle.scm.
David Thompson
2021-09-28
1
-0
/
+17
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*
Fix error messages when loading a libary fails.
David Thompson
2021-09-28
1
-2
/
+2
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*
Add special logic for loading libraries when LD_LIBRARY_PATH is set.
David Thompson
2021-09-28
1
-5
/
+28
|
*
cli: Add bundle subcommand.
David Thompson
2021-09-28
2
-0
/
+398
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*
cli: play: Extract default modules to %default-modules variable.
David Thompson
2021-09-25
1
-14
/
+18
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*
freetype: Support old versions that do not have FT_Error_String.
David Thompson
2021-09-25
1
-2
/
+8
|
*
graphics: polygon: Stop export make-cull-face-mode.
David Thompson
2021-09-23
1
-1
/
+0
|
*
graphics: light: Add intensity field.
David Thompson
2021-09-23
1
-7
/
+17
|
*
cli: play: Automatically import audio module.
David Thompson
2021-09-23
1
-0
/
+1
|
*
graphics: phong: Remove export for nonexistent procedure.
David Thompson
2021-09-23
1
-1
/
+0
|
*
graphics: mesh: Remove build-mesh export.
David Thompson
2021-09-23
1
-1
/
+0
|
*
graphics: Add make-phong-material and make-pbr-material procedures.
David Thompson
2021-09-23
3
-80
/
+128
|
*
graphics: model: Use keyword arguments in draw-model.
David Thompson
2021-09-23
1
-1
/
+6
|
*
graphics: depth: Add basic-depth-test variable.
David Thompson
2021-09-23
2
-1
/
+4
|
*
graphics: path: Add square-limit procedure.
David Thompson
2021-09-22
1
-0
/
+12
|
*
graphics: path: Add flip-horizontal and flip-vertical procedures.
David Thompson
2021-09-22
1
-0
/
+8
|
*
graphics: path: Add right-split, up-split, and corner-split procedures.
David Thompson
2021-09-21
1
-0
/
+32
|
*
graphics: path: Fix below procedure.
David Thompson
2021-09-21
1
-1
/
+1
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It was using the bounding box width to increment the y value, not the height. Very silly!
*
scripting: Use current-timestep as default step in tween procedure.
David Thompson
2021-09-21
1
-1
/
+2
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*
game-loop: Add current-timestep parameter.
David Thompson
2021-09-21
1
-39
/
+43
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*
game-loop: Add init argument to run-game*.
David Thompson
2021-09-21
1
-0
/
+1
|
*
math: vector: Deprecate #v syntax and remove uses of it.
David Thompson
2021-09-21
3
-3
/
+5
|
*
graphics: mesh/model: Use default skybox if user doesn't provide one.
David Thompson
2021-09-21
2
-5
/
+4
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*
graphics: skybox: Add default-skybox procedure.
David Thompson
2021-09-21
1
-0
/
+14
|
*
graphics: engine: Allow defining states/variables with an active engine.
David Thompson
2021-09-21
1
-21
/
+29
|
*
Add a CLI.
David Thompson
2021-09-21
2
-0
/
+348
|
*
Add asynchronous REPL implementation.
David Thompson
2021-09-13
1
-0
/
+212
|
*
Add readline bindings.
David Thompson
2021-09-13
2
-0
/
+93
|
*
math: matrix: Remove references to old vec3-dot-product procedure.
David Thompson
2021-09-08
1
-3
/
+3
|
|
|
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Oopsies.
*
math: vector: Rename dot product procedures.
David Thompson
2021-09-08
1
-4
/
+4
|
*
graphics: path: Add support for linear/radial gradient fills.
David Thompson
2021-09-08
1
-8
/
+101
|
*
graphics: path: Use case instead of match for stroke cap matching.
David Thompson
2021-09-08
1
-8
/
+10
|
*
graphics: path: Fix bounding box state sharing issue.
David Thompson
2021-09-08
1
-4
/
+5
|
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Create a new bounding box each time the compiled path is reset to avoid all paths sharing, and clobbering, the same rect object.
*
graphics: path: Remove code that wasn't doing anything.
David Thompson
2021-09-08
1
-1
/
+0
|
*
math: matrix: Add matrix3-inverse! and matrix3-inverse.
David Thompson
2021-09-08
1
-0
/
+47
|
*
graphics: shader: Add support for 3x3 matrices.
David Thompson
2021-09-07
1
-0
/
+14
|
*
graphics: gl: Export glUniform3fv binding.
David Thompson
2021-09-07
1
-0
/
+1
|
*
graphics: path: Separate fill/stroke into different shaders.
David Thompson
2021-08-27
1
-11
/
+11
|
*
graphics: buffer: Reorganize where dynamic buffer stuff is defined.
David Thompson
2021-08-24
1
-78
/
+78
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*
graphics: Rename <buffer-view> to <vertex-attribute>.
David Thompson
2021-08-24
4
-173
/
+170
|
*
graphics: mesh: Add make-sphere procedure.
David Thompson
2021-08-20
1
-0
/
+205
|
*
graphics: Add basic image based ambient lighting.
David Thompson
2021-08-16
2
-17
/
+19
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