summaryrefslogtreecommitdiff
path: root/chickadee
Commit message (Expand)AuthorAgeFilesLines
* graphics: mesh/model: Use default skybox if user doesn't provide one.David Thompson2021-09-212-5/+4
* graphics: skybox: Add default-skybox procedure.David Thompson2021-09-211-0/+14
* graphics: engine: Allow defining states/variables with an active engine.David Thompson2021-09-211-21/+29
* Add a CLI.David Thompson2021-09-212-0/+348
* Add asynchronous REPL implementation.David Thompson2021-09-131-0/+212
* Add readline bindings.David Thompson2021-09-132-0/+93
* math: matrix: Remove references to old vec3-dot-product procedure.David Thompson2021-09-081-3/+3
* math: vector: Rename dot product procedures.David Thompson2021-09-081-4/+4
* graphics: path: Add support for linear/radial gradient fills.David Thompson2021-09-081-8/+101
* graphics: path: Use case instead of match for stroke cap matching.David Thompson2021-09-081-8/+10
* graphics: path: Fix bounding box state sharing issue.David Thompson2021-09-081-4/+5
* graphics: path: Remove code that wasn't doing anything.David Thompson2021-09-081-1/+0
* math: matrix: Add matrix3-inverse! and matrix3-inverse.David Thompson2021-09-081-0/+47
* graphics: shader: Add support for 3x3 matrices.David Thompson2021-09-071-0/+14
* graphics: gl: Export glUniform3fv binding.David Thompson2021-09-071-0/+1
* graphics: path: Separate fill/stroke into different shaders.David Thompson2021-08-271-11/+11
* graphics: buffer: Reorganize where dynamic buffer stuff is defined.David Thompson2021-08-241-78/+78
* graphics: Rename <buffer-view> to <vertex-attribute>.David Thompson2021-08-244-173/+170
* graphics: mesh: Add make-sphere procedure.David Thompson2021-08-201-0/+205
* graphics: Add basic image based ambient lighting.David Thompson2021-08-162-17/+19
* graphics: shader: Add support for cube map samplers.David Thompson2021-08-161-3/+17
* graphics: Add skybox module.David Thompson2021-08-161-0/+101
* graphics: texture: Add state for texture unit 5.David Thompson2021-08-161-0/+7
* graphics: texture: Add support for cube maps.David Thompson2021-08-161-72/+194
* graphics: Always use normal/ambient/etc. maps.David Thompson2021-08-123-108/+55
* graphics: texture: Add black, white, gray, and flat convenience textures.David Thompson2021-08-121-0/+40
* graphics: Refactor model/phong/pbr modules to use new mesh module.David Thompson2021-08-123-319/+184
* graphics: engine: Fix indentation.David Thompson2021-08-121-1/+1
* graphics: Add mesh module.David Thompson2021-08-121-0/+431
* math: Remove unnecessary pi digits and add precomputed pi/2.David Thompson2021-08-121-2/+2
* math: Rename 2pi to tau.David Thompson2021-08-122-7/+7
* graphics: buffer: Remove max, min, sparse fields from <buffer-view>.David Thompson2021-08-061-8/+2
* graphics: model: Stop passing max, min, sparse args to make-buffer-view.David Thompson2021-08-061-4/+1
* model: Add mipmapping support to glTF models.David Thompson2021-08-061-5/+4
* graphics: texture: Add support for mipmaps.David Thompson2021-08-061-2/+17
* graphics: gl: Add binding for glGenerateMipmap.David Thompson2021-08-061-0/+9
* graphics: phong: Improve lighting.David Thompson2021-08-061-1/+1
* graphics: model: Add placeholders for more texcoords in glTF models.David Thompson2021-08-061-2/+11
* graphics: color: Do not clamp color values to [0, 1] range.David Thompson2021-05-141-6/+1
* graphics: phong: Respect the user defined lights passed to draw-model.David Thompson2021-05-142-24/+10
* graphics: model: Change default OBJ model color factors.David Thompson2021-05-141-3/+3
* graphics: model: Don't flip pixels of OBJ model textures.David Thompson2021-05-141-4/+8
* graphics: model: Change default ambient light color.David Thompson2021-05-141-1/+1
* graphics: model: Use multisampling.David Thompson2021-05-141-1/+3
* math: matrix: Add in-place orthographic/perspective projection procedures.David Thompson2021-05-131-10/+24
* math: matrix: Add look-at/look-at! procedures.David Thompson2021-05-121-0/+23
* graphics: model: Add support for dynamic lights in PBR models.David Thompson2021-05-122-7/+46
* graphics: model: Remove occlusion factor.David Thompson2021-05-122-8/+0
* math: vector: Minor style tweaks.David Thompson2021-05-121-6/+7
* math: vector: Fix vec3-copy!David Thompson2021-05-121-2/+4