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chickadee
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wip-gpu
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wip-sglsl
Chickadee Game Toolkit
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chickadee
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Author
Age
Files
Lines
...
*
cli: play: Automatically import audio module.
David Thompson
2021-09-23
1
-0
/
+1
*
graphics: phong: Remove export for nonexistent procedure.
David Thompson
2021-09-23
1
-1
/
+0
*
graphics: mesh: Remove build-mesh export.
David Thompson
2021-09-23
1
-1
/
+0
*
graphics: Add make-phong-material and make-pbr-material procedures.
David Thompson
2021-09-23
3
-80
/
+128
*
graphics: model: Use keyword arguments in draw-model.
David Thompson
2021-09-23
1
-1
/
+6
*
graphics: depth: Add basic-depth-test variable.
David Thompson
2021-09-23
2
-1
/
+4
*
graphics: path: Add square-limit procedure.
David Thompson
2021-09-22
1
-0
/
+12
*
graphics: path: Add flip-horizontal and flip-vertical procedures.
David Thompson
2021-09-22
1
-0
/
+8
*
graphics: path: Add right-split, up-split, and corner-split procedures.
David Thompson
2021-09-21
1
-0
/
+32
*
graphics: path: Fix below procedure.
David Thompson
2021-09-21
1
-1
/
+1
*
scripting: Use current-timestep as default step in tween procedure.
David Thompson
2021-09-21
1
-1
/
+2
*
game-loop: Add current-timestep parameter.
David Thompson
2021-09-21
1
-39
/
+43
*
game-loop: Add init argument to run-game*.
David Thompson
2021-09-21
1
-0
/
+1
*
math: vector: Deprecate #v syntax and remove uses of it.
David Thompson
2021-09-21
3
-3
/
+5
*
graphics: mesh/model: Use default skybox if user doesn't provide one.
David Thompson
2021-09-21
2
-5
/
+4
*
graphics: skybox: Add default-skybox procedure.
David Thompson
2021-09-21
1
-0
/
+14
*
graphics: engine: Allow defining states/variables with an active engine.
David Thompson
2021-09-21
1
-21
/
+29
*
Add a CLI.
David Thompson
2021-09-21
2
-0
/
+348
*
Add asynchronous REPL implementation.
David Thompson
2021-09-13
1
-0
/
+212
*
Add readline bindings.
David Thompson
2021-09-13
2
-0
/
+93
*
math: matrix: Remove references to old vec3-dot-product procedure.
David Thompson
2021-09-08
1
-3
/
+3
*
math: vector: Rename dot product procedures.
David Thompson
2021-09-08
1
-4
/
+4
*
graphics: path: Add support for linear/radial gradient fills.
David Thompson
2021-09-08
1
-8
/
+101
*
graphics: path: Use case instead of match for stroke cap matching.
David Thompson
2021-09-08
1
-8
/
+10
*
graphics: path: Fix bounding box state sharing issue.
David Thompson
2021-09-08
1
-4
/
+5
*
graphics: path: Remove code that wasn't doing anything.
David Thompson
2021-09-08
1
-1
/
+0
*
math: matrix: Add matrix3-inverse! and matrix3-inverse.
David Thompson
2021-09-08
1
-0
/
+47
*
graphics: shader: Add support for 3x3 matrices.
David Thompson
2021-09-07
1
-0
/
+14
*
graphics: gl: Export glUniform3fv binding.
David Thompson
2021-09-07
1
-0
/
+1
*
graphics: path: Separate fill/stroke into different shaders.
David Thompson
2021-08-27
1
-11
/
+11
*
graphics: buffer: Reorganize where dynamic buffer stuff is defined.
David Thompson
2021-08-24
1
-78
/
+78
*
graphics: Rename <buffer-view> to <vertex-attribute>.
David Thompson
2021-08-24
4
-173
/
+170
*
graphics: mesh: Add make-sphere procedure.
David Thompson
2021-08-20
1
-0
/
+205
*
graphics: Add basic image based ambient lighting.
David Thompson
2021-08-16
2
-17
/
+19
*
graphics: shader: Add support for cube map samplers.
David Thompson
2021-08-16
1
-3
/
+17
*
graphics: Add skybox module.
David Thompson
2021-08-16
1
-0
/
+101
*
graphics: texture: Add state for texture unit 5.
David Thompson
2021-08-16
1
-0
/
+7
*
graphics: texture: Add support for cube maps.
David Thompson
2021-08-16
1
-72
/
+194
*
graphics: Always use normal/ambient/etc. maps.
David Thompson
2021-08-12
3
-108
/
+55
*
graphics: texture: Add black, white, gray, and flat convenience textures.
David Thompson
2021-08-12
1
-0
/
+40
*
graphics: Refactor model/phong/pbr modules to use new mesh module.
David Thompson
2021-08-12
3
-319
/
+184
*
graphics: engine: Fix indentation.
David Thompson
2021-08-12
1
-1
/
+1
*
graphics: Add mesh module.
David Thompson
2021-08-12
1
-0
/
+431
*
math: Remove unnecessary pi digits and add precomputed pi/2.
David Thompson
2021-08-12
1
-2
/
+2
*
math: Rename 2pi to tau.
David Thompson
2021-08-12
2
-7
/
+7
*
graphics: buffer: Remove max, min, sparse fields from <buffer-view>.
David Thompson
2021-08-06
1
-8
/
+2
*
graphics: model: Stop passing max, min, sparse args to make-buffer-view.
David Thompson
2021-08-06
1
-4
/
+1
*
model: Add mipmapping support to glTF models.
David Thompson
2021-08-06
1
-5
/
+4
*
graphics: texture: Add support for mipmaps.
David Thompson
2021-08-06
1
-2
/
+17
*
graphics: gl: Add binding for glGenerateMipmap.
David Thompson
2021-08-06
1
-0
/
+9
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