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chickadee
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wip-gpu
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Chickadee Game Toolkit
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chickadee
Commit message (
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Author
Age
Files
Lines
...
*
render: texture: Allow texture creation with no pixel data.
David Thompson
2017-01-19
1
-1
/
+2
*
render: Add viewports.
David Thompson
2017-01-19
2
-1
/
+118
*
color: Stop exporting record type descriptor.
David Thompson
2017-01-19
1
-2
/
+1
*
Add utils module.
David Thompson
2017-01-19
1
-0
/
+33
*
render: sprite: First pass at optimizing batched rendering.
David Thompson
2017-01-13
1
-36
/
+60
*
math: matrix: Use vectors for matrix ops.
David Thompson
2017-01-13
1
-16
/
+18
*
render: sprite: Implement dynamic sprite batch resizing.
David Thompson
2017-01-12
1
-9
/
+36
*
render: texture: Add texture atlas record type.
David Thompson
2017-01-12
1
-1
/
+72
*
render: sprite: Add "nine patch" renderer.
David Thompson
2017-01-12
1
-4
/
+96
*
render: sprite: Don't reset batch if batching is already active.
David Thompson
2017-01-12
1
-9
/
+11
*
render: sprite: Change draw-sprite to use rects.
David Thompson
2017-01-10
1
-32
/
+47
*
math: matrix: Update to use new vector library.
David Thompson
2017-01-10
1
-22
/
+12
*
math: Begin rewrite of vector math module.
David Thompson
2017-01-10
2
-206
/
+164
*
math: Add rect module.
David Thompson
2017-01-10
1
-0
/
+357
*
render: gl: Add glUniform2fv binding.
David Thompson
2017-01-10
1
-0
/
+1
*
math: Inline operations for performance improvements.
David Thompson
2017-01-10
1
-2
/
+28
*
input: controller: Inline controller-axis calls.
David Thompson
2017-01-10
1
-1
/
+1
*
First commit!
David Thompson
2017-01-04
16
-0
/
+2768
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