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chickadee
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wip-gpu
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wip-sglsl
Chickadee Game Toolkit
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chickadee
Commit message (
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Author
Age
Files
Lines
*
audio: Fix looping of streaming sources.
David Thompson
2021-04-25
1
-4
/
+5
*
graphics: tile-map: Fix tile-layer-ref procedure name.
David Thompson
2021-04-20
1
-1
/
+1
*
graphics: font: Change ascender/descender to ascent/descent.
David Thompson
2021-04-15
1
-8
/
+8
*
graphics: font: Add ascender/descender fields to <font>.
David Thompson
2021-04-15
1
-5
/
+13
*
graphics: tile-map: Hack to prevent one situation that causes artifacts.
David Thompson
2021-04-13
1
-0
/
+9
*
graphics: tile-map: Remove unused module import.
David Thompson
2021-04-09
1
-1
/
+0
*
graphics: Rewrite tile map module.
David Thompson
2021-04-09
2
-500
/
+926
*
graphics: texture: Add texture-atlas-size procedure.
David Thompson
2021-04-09
1
-0
/
+5
*
graphics: texture: Add texture-tileset-dimensions procedure.
David Thompson
2021-04-09
1
-13
/
+24
*
math: rect: Fix make-null-rect so all values are 0 instead of garbage.
David Thompson
2021-04-07
1
-1
/
+1
*
graphics: Fix texture data being upside down.
David Thompson
2021-04-07
4
-17
/
+26
*
graphics: Rewrite 9-patch implementation and move it to its own module.
David Thompson
2021-04-07
2
-130
/
+235
*
graphics: shader: Allow rects to be bound to vec4 uniforms.
David Thompson
2021-04-07
1
-10
/
+15
*
graphics: path: Export painter? and painter-bounding-box.
David Thompson
2021-04-06
1
-0
/
+2
*
graphics: blend: Add proper <blend-mode> data type.
David Thompson
2021-03-14
5
-47
/
+120
*
graphics: Rewrite with-graphics-state to use state specs.
David Thompson
2021-03-14
18
-67
/
+123
*
graphics: engine: Improve error message when graphics state is undefined.
David Thompson
2021-03-13
1
-1
/
+8
*
graphics: path: Include blend module.
David Thompson
2021-03-13
1
-0
/
+1
*
utils: Handle negative increment in for-range.
David Thompson
2021-03-05
1
-2
/
+3
*
graphics: framebuffer: Refactor make-framebuffer.
David Thompson
2021-03-05
1
-52
/
+51
*
graphics: Improve error message when prematurely creating GPU objects.
David Thompson
2021-03-05
5
-0
/
+10
*
Use new for-range macro wherever possible.
David Thompson
2021-03-05
8
-194
/
+145
*
utils: Add for-range macro.
David Thompson
2021-03-05
1
-1
/
+23
*
graphics: engine: Fix yet another finalizer issue.
David Thompson
2021-01-26
1
-1
/
+1
*
graphics: engine: Attempt to fix finalizers again.
David Thompson
2021-01-26
1
-7
/
+7
*
graphics: engine: Fix graphics-engine-reap!
David Thompson
2021-01-26
1
-3
/
+4
*
graphics: engine: Remove unused fields.
David Thompson
2021-01-26
1
-7
/
+2
*
graphics: Rewrite rendering engine.
David Thompson
2021-01-26
23
-1155
/
+1091
*
graphics: texture: Fix typo in docstring.
David Thompson
2021-01-20
1
-1
/
+1
*
graphics: texture: Get rid of some magic numbers.
David Thompson
2021-01-20
1
-5
/
+5
*
graphics: gpu: Move guardian to <gpu> structure.
David Thompson
2021-01-20
1
-21
/
+19
*
graphics: texture: Default to nearest neighbor scaling in make-texture.
David Thompson
2020-12-16
1
-2
/
+2
*
graphics: font: Fix artifacts when scaling fonts.
David Thompson
2020-12-16
1
-2
/
+4
*
math: matrix: Add procedures to extract translation from 4x4 matrix.
David Thompson
2020-12-16
1
-1
/
+13
*
math: matrix: Rename transform! to matrix4-transform!
David Thompson
2020-12-16
2
-16
/
+16
*
game-loop: Sleep after rendering a frame, not after update.
David Thompson
2020-12-15
1
-7
/
+7
*
Switch to high resolution timer.
David Thompson
2020-12-15
1
-1
/
+1
*
graphics: buffer: Remove unused buffer view procedures.
David Thompson
2020-12-09
1
-103
/
+0
*
graphics: particles: Use dynamic geometry type.
David Thompson
2020-12-09
1
-83
/
+49
*
graphics: sprite: Use dynamic geometry type.
David Thompson
2020-12-09
1
-196
/
+84
*
graphics: path: Use dynamic geometry type.
David Thompson
2020-12-09
1
-245
/
+122
*
graphics: buffer: Add dynamic geometry type.
David Thompson
2020-12-09
1
-27
/
+430
*
graphics: Add polygon and cull face modes to render context.
David Thompson
2020-11-19
5
-9
/
+148
*
graphics: path: Allow model-view matrix to be applied to rendered path.
David Thompson
2020-11-19
1
-8
/
+17
*
graphics: path: Fix bug where blend mode wasn't set during fills.
David Thompson
2020-11-19
1
-0
/
+1
*
math: grid: Add grid-cell-fold and grid-item-fold procedures.
David Thompson
2020-11-19
1
-1
/
+15
*
graphics: particles: Make shader compatible with GLSL 1.2.
David Thompson
2020-11-19
1
-1
/
+1
*
graphics: tiled: Remove region argument from draw-tile-map.
David Thompson
2020-11-18
1
-11
/
+8
*
graphics: buffer: Fix silly error in render-vertices/instanced.
David Thompson
2020-11-18
1
-1
/
+1
*
math: quaternion: Remove calls to deleted square procedure.
David Thompson
2020-11-18
1
-5
/
+5
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