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chickadee
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Chickadee Game Toolkit
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chickadee
Commit message (
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Author
Age
Files
Lines
*
scripting: Fix bugs in script-running? and script-complete?
David Thompson
2017-10-14
1
-2
/
+2
*
scripting: Rename coroutine to script.
David Thompson
2017-10-14
4
-100
/
+100
*
scripting: Rename wait to sleep.
David Thompson
2017-10-14
1
-4
/
+7
*
scripting: Fix bug where dynamic state wasn't being respected.
David Thompson
2017-10-14
2
-4
/
+10
*
math: vector: Fix a couple docstrings.
David Thompson
2017-10-14
1
-2
/
+2
*
Add beginnings of glTF parser and loader.
David Thompson
2017-09-13
2
-0
/
+683
*
Add JSON parser.
David Thompson
2017-09-13
1
-0
/
+308
*
render: shader: Export more procedures.
David Thompson
2017-09-13
1
-0
/
+5
*
Major rewrite of vertex buffer and vertex array abstractions.
David Thompson
2017-09-13
5
-310
/
+585
*
gl: Export gl-buffer-sub-data.
David Thompson
2017-09-13
1
-0
/
+1
*
Fix datadir.
David Thompson
2017-09-13
1
-3
/
+3
*
texture: Export texture-atlas-texture.
David Thompson
2017-09-13
1
-0
/
+1
*
math: Add cotangent function.
David Thompson
2017-09-13
1
-0
/
+5
*
math: vector: Add custom record type printers for vectors.
David Thompson
2017-09-13
1
-0
/
+12
*
math: matrix: Fix docstring.
David Thompson
2017-09-13
1
-4
/
+3
*
math: matrix: Add perspective-projection function.
David Thompson
2017-09-13
1
-0
/
+12
*
math: matrix: Add custom record type printer.
David Thompson
2017-09-13
1
-0
/
+24
*
math: vector: Add 3-dimensional vector type.
David Thompson
2017-09-13
1
-1
/
+147
*
math: Add quaternion module.
David Thompson
2017-09-13
1
-0
/
+96
*
Move color module into render namespace.
David Thompson
2017-08-08
4
-4
/
+4
*
buffer: Add docstrings to procedures.
David Thompson
2017-05-03
1
-0
/
+7
*
Add buffer module.
David Thompson
2017-05-02
1
-0
/
+233
*
scripting: Add a tweening procedure.
David Thompson
2017-04-27
2
-7
/
+124
*
scripting: agenda: Add 'every' scheduling option.
David Thompson
2017-04-27
1
-1
/
+23
*
math: Add lerp procedure.
David Thompson
2017-04-27
1
-1
/
+6
*
math: Add pi constant.
David Thompson
2017-04-25
1
-1
/
+6
*
Add simple scripting system.
David Thompson
2017-04-03
4
-0
/
+315
*
Add queue module.
David Thompson
2017-04-03
1
-0
/
+65
*
Add array list module.
David Thompson
2017-04-01
1
-0
/
+107
*
Add binary heap implementation.
David Thompson
2017-04-01
1
-0
/
+129
*
input: Add keyboard module.
David Thompson
2017-04-01
1
-0
/
+29
*
render: texture: Support using 32 texture units.
David Thompson
2017-03-31
4
-23
/
+57
*
render: sprite: Add fast path for non-rotated/scaled batched sprites.
David Thompson
2017-03-22
1
-20
/
+29
*
render: shapes: Add docstring to draw-line.
David Thompson
2017-01-25
1
-0
/
+6
*
render: shapes: Change draw-line to accept vector arguments.
David Thompson
2017-01-25
1
-7
/
+11
*
render: shapes: Delete draw-rectangle-outline procedure.
David Thompson
2017-01-25
1
-11
/
+1
*
render: viewport: Make applying the null viewport a no-op.
David Thompson
2017-01-25
1
-10
/
+11
*
Add audio support.
David Thompson
2017-01-24
1
-0
/
+144
*
render: Add bitmap font support.
David Thompson
2017-01-24
1
-0
/
+191
*
render: sprite: Improve argument names to draw-sprite.
David Thompson
2017-01-24
1
-51
/
+59
*
math: rect: Fix vec2-clamp-to-rect.
David Thompson
2017-01-24
1
-1
/
+1
*
math: vector: Fix vec2-copy and vec2-copy!
David Thompson
2017-01-24
1
-23
/
+20
*
render: framebuffer: Create and use a default viewport.
David Thompson
2017-01-19
2
-5
/
+19
*
render: viewport: Change %standard-clear-flags to %default-clear-flags.
David Thompson
2017-01-19
1
-2
/
+3
*
render: viewport: Use a non-black default clear color.
David Thompson
2017-01-19
1
-2
/
+6
*
render: texture: Quick code style fix.
David Thompson
2017-01-19
1
-1
/
+1
*
render: Add framebuffers.
David Thompson
2017-01-19
3
-10
/
+151
*
render: shader: Restore ability to serialize color objects.
David Thompson
2017-01-19
1
-2
/
+2
*
render: texture: Allow texture creation with no pixel data.
David Thompson
2017-01-19
1
-1
/
+2
*
render: Add viewports.
David Thompson
2017-01-19
2
-1
/
+118
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