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chickadee
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Chickadee Game Toolkit
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chickadee
Commit message (
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Author
Age
Files
Lines
*
graphics: engine: Improve error message when graphics state is undefined.
David Thompson
2021-03-13
1
-1
/
+8
*
graphics: path: Include blend module.
David Thompson
2021-03-13
1
-0
/
+1
*
utils: Handle negative increment in for-range.
David Thompson
2021-03-05
1
-2
/
+3
*
graphics: framebuffer: Refactor make-framebuffer.
David Thompson
2021-03-05
1
-52
/
+51
*
graphics: Improve error message when prematurely creating GPU objects.
David Thompson
2021-03-05
5
-0
/
+10
*
Use new for-range macro wherever possible.
David Thompson
2021-03-05
8
-194
/
+145
*
utils: Add for-range macro.
David Thompson
2021-03-05
1
-1
/
+23
*
graphics: engine: Fix yet another finalizer issue.
David Thompson
2021-01-26
1
-1
/
+1
*
graphics: engine: Attempt to fix finalizers again.
David Thompson
2021-01-26
1
-7
/
+7
*
graphics: engine: Fix graphics-engine-reap!
David Thompson
2021-01-26
1
-3
/
+4
*
graphics: engine: Remove unused fields.
David Thompson
2021-01-26
1
-7
/
+2
*
graphics: Rewrite rendering engine.
David Thompson
2021-01-26
23
-1155
/
+1091
*
graphics: texture: Fix typo in docstring.
David Thompson
2021-01-20
1
-1
/
+1
*
graphics: texture: Get rid of some magic numbers.
David Thompson
2021-01-20
1
-5
/
+5
*
graphics: gpu: Move guardian to <gpu> structure.
David Thompson
2021-01-20
1
-21
/
+19
*
graphics: texture: Default to nearest neighbor scaling in make-texture.
David Thompson
2020-12-16
1
-2
/
+2
*
graphics: font: Fix artifacts when scaling fonts.
David Thompson
2020-12-16
1
-2
/
+4
*
math: matrix: Add procedures to extract translation from 4x4 matrix.
David Thompson
2020-12-16
1
-1
/
+13
*
math: matrix: Rename transform! to matrix4-transform!
David Thompson
2020-12-16
2
-16
/
+16
*
game-loop: Sleep after rendering a frame, not after update.
David Thompson
2020-12-15
1
-7
/
+7
*
Switch to high resolution timer.
David Thompson
2020-12-15
1
-1
/
+1
*
graphics: buffer: Remove unused buffer view procedures.
David Thompson
2020-12-09
1
-103
/
+0
*
graphics: particles: Use dynamic geometry type.
David Thompson
2020-12-09
1
-83
/
+49
*
graphics: sprite: Use dynamic geometry type.
David Thompson
2020-12-09
1
-196
/
+84
*
graphics: path: Use dynamic geometry type.
David Thompson
2020-12-09
1
-245
/
+122
*
graphics: buffer: Add dynamic geometry type.
David Thompson
2020-12-09
1
-27
/
+430
*
graphics: Add polygon and cull face modes to render context.
David Thompson
2020-11-19
5
-9
/
+148
*
graphics: path: Allow model-view matrix to be applied to rendered path.
David Thompson
2020-11-19
1
-8
/
+17
*
graphics: path: Fix bug where blend mode wasn't set during fills.
David Thompson
2020-11-19
1
-0
/
+1
*
math: grid: Add grid-cell-fold and grid-item-fold procedures.
David Thompson
2020-11-19
1
-1
/
+15
*
graphics: particles: Make shader compatible with GLSL 1.2.
David Thompson
2020-11-19
1
-1
/
+1
*
graphics: tiled: Remove region argument from draw-tile-map.
David Thompson
2020-11-18
1
-11
/
+8
*
graphics: buffer: Fix silly error in render-vertices/instanced.
David Thompson
2020-11-18
1
-1
/
+1
*
math: quaternion: Remove calls to deleted square procedure.
David Thompson
2020-11-18
1
-5
/
+5
*
render: Add vector path rendering module.
David Thompson
2020-11-18
1
-0
/
+1554
*
graphics: Delete shapes module.
David Thompson
2020-11-16
1
-435
/
+0
*
graphics: tiled: Ensure that point->tile always returns integers.
David Thompson
2020-11-16
1
-13
/
+18
*
graphics: tiled: Remove version constraint.
David Thompson
2020-11-16
1
-5
/
+2
*
graphics: font: Add color argument to draw-text.
David Thompson
2020-11-16
1
-4
/
+10
*
math: vector: Add vec2-cross procedure.
David Thompson
2020-11-13
1
-0
/
+5
*
math: rect: Fix rect-union and rect-clip.
David Thompson
2020-11-13
1
-4
/
+4
*
math: rect: Fix rect-inflate.
David Thompson
2020-10-15
1
-2
/
+3
*
math: matrix: Add 3x3 matrix.
David Thompson
2020-10-15
1
-106
/
+345
*
math: rect: Export make-null-rect.
David Thompson
2020-10-15
1
-0
/
+1
*
math: rect: Move functional procedures after the imperative ones.
David Thompson
2020-10-15
1
-56
/
+61
*
graphics: color: Add DawnBringer 32-color palette.
David Thompson
2020-10-15
1
-26
/
+132
*
math: vector: Add origin argument to vec2/polar.
David Thompson
2020-10-13
1
-3
/
+4
*
math: vector: Add vec2= and vec3= procedures.
David Thompson
2020-10-13
1
-0
/
+11
*
graphics: buffer: Always apply index buffer before rendering.
David Thompson
2020-10-13
1
-11
/
+15
*
math: rect: Fix rect-union when one of the rectangles has no area.
David Thompson
2020-10-13
1
-8
/
+18
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