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chickadee
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wip-gpu
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wip-sglsl
Chickadee Game Toolkit
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path:
root
/
chickadee
/
render
/
texture.scm
Commit message (
Expand
)
Author
Age
Files
Lines
*
render: texture: Fix bug in framebuffer texture coordinates.
David Thompson
2018-09-10
1
-1
/
+1
*
render: texture: Add flip? argument to make-texture.
David Thompson
2018-09-10
1
-5
/
+11
*
render: Change texture origin to top-left.
David Thompson
2018-09-10
1
-6
/
+1
*
render: texture: Define custom record type printer for texture atlas.
David Thompson
2018-01-29
1
-0
/
+8
*
render: texture: Keep a rect for use with draw-sprite and friends.
David Thompson
2018-01-17
1
-16
/
+29
*
render: texture: Fix split-texture.
David Thompson
2018-01-17
1
-2
/
+2
*
render: Refactor sprite rendering.
David Thompson
2018-01-17
1
-51
/
+44
*
render: texture: Fix bug in texture region coordinate calculation.
David Thompson
2017-10-17
1
-1
/
+1
*
Third time's the charm for a bug fix?
David Thompson
2017-10-17
1
-2
/
+1
*
Fix build bug for real this time.
David Thompson
2017-10-17
1
-6
/
+5
*
render: texture: Fix strange parallel compilation issue.
David Thompson
2017-10-17
1
-1
/
+0
*
render: texture: Use texture regions in texture atlas.
David Thompson
2017-10-17
1
-5
/
+6
*
render: texture: Add private gl-size field.
David Thompson
2017-10-17
1
-4
/
+7
*
render: texture: Add texture region data type.
David Thompson
2017-10-17
1
-0
/
+35
*
texture: Export texture-atlas-texture.
David Thompson
2017-09-13
1
-0
/
+1
*
render: texture: Support using 32 texture units.
David Thompson
2017-03-31
1
-7
/
+24
*
render: texture: Quick code style fix.
David Thompson
2017-01-19
1
-1
/
+1
*
render: texture: Allow texture creation with no pixel data.
David Thompson
2017-01-19
1
-1
/
+2
*
render: texture: Add texture atlas record type.
David Thompson
2017-01-12
1
-1
/
+72
*
First commit!
David Thompson
2017-01-04
1
-0
/
+191