Commit message (Expand) | Author | Age | Files | Lines | |
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* | render: shader: Add support for shader structs. | David Thompson | 2019-10-21 | 1 | -6/+7 |
* | render: shader: Decouple uniform serialization with uniform setting. | David Thompson | 2019-10-17 | 1 | -2/+5 |
* | render: Introduce render context object. | David Thompson | 2019-10-11 | 1 | -60/+43 |
* | render: framebuffer: Add default projection matrix for convenience. | David Thompson | 2018-12-10 | 1 | -4/+6 |
* | render: Add gpu-apply/instanced syntax. | David Thompson | 2018-10-25 | 1 | -3/+19 |
* | render: Replace keyword->string from SRFI-88. | David Thompson | 2018-07-11 | 1 | -1/+3 |
* | Major rewrite of vertex buffer and vertex array abstractions. | David Thompson | 2017-09-13 | 1 | -3/+2 |
* | render: texture: Support using 32 texture units. | David Thompson | 2017-03-31 | 1 | -6/+17 |
* | render: framebuffer: Create and use a default viewport. | David Thompson | 2017-01-19 | 1 | -1/+6 |
* | render: Add framebuffers. | David Thompson | 2017-01-19 | 1 | -0/+14 |
* | render: Add viewports. | David Thompson | 2017-01-19 | 1 | -1/+12 |
* | First commit! | David Thompson | 2017-01-04 | 1 | -0/+135 |