index
:
chickadee
master
wip-gpu
wip-graphics-backend
wip-sglsl
Chickadee Game Toolkit
Gitolite user
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
chickadee
/
graphics
Commit message (
Expand
)
Author
Age
Files
Lines
*
graphics: texture: Use new pixbuf and image API.
David Thompson
2023-03-25
1
-122
/
+105
*
Add gl-get-tex-image binding.
David Thompson
2023-03-25
1
-0
/
+6
*
graphics: 9-patch: Fix rendering of texture regions.
David Thompson
2022-12-27
1
-2
/
+2
*
graphics: text: Add #:smooth? keyword argument to make-texture.
David Thompson
2022-12-27
1
-3
/
+9
*
graphics: text: Fix page size calculation.
David Thompson
2022-10-18
1
-3
/
+11
*
graphics: color: Define custom color printer.
David Thompson
2022-10-18
1
-0
/
+8
*
Rename (chickadee graphics font) to (chickadee graphics text).
David Thompson
2022-10-17
1
-1
/
+1
*
graphics: font: Add compositor and page layers to rendering pipeline.
David Thompson
2022-10-17
1
-123
/
+309
*
graphics: path: Apply transformation matrix to path origin.
David Thompson
2022-08-27
1
-1
/
+1
*
graphics: sprite: Add #:shear argument to sprite-batch-add!
David Thompson
2022-08-01
1
-4
/
+6
*
graphics: sprite: Add #:shear argument to draw-sprite.
David Thompson
2022-08-01
1
-5
/
+8
*
Remove dependence on SDL2_image and use our own JPEG/PNG loading.
David Thompson
2021-12-17
1
-29
/
+39
*
graphics: font: Fix Y-coordinates of bitmap font characters.
David Thompson
2021-12-09
1
-1
/
+4
*
graphics: path: Add arc-to procedure.
David Thompson
2021-10-06
1
-49
/
+86
*
graphics: path: Add clockwise arcs.
David Thompson
2021-10-04
1
-7
/
+12
*
graphics: path: Add bezier-path procedure.
David Thompson
2021-10-02
1
-0
/
+12
*
Move data structure modules into new (chickadee data ...) namespace.
David Thompson
2021-10-01
3
-3
/
+3
*
graphics: polygon: Stop export make-cull-face-mode.
David Thompson
2021-09-23
1
-1
/
+0
*
graphics: light: Add intensity field.
David Thompson
2021-09-23
1
-7
/
+17
*
graphics: phong: Remove export for nonexistent procedure.
David Thompson
2021-09-23
1
-1
/
+0
*
graphics: mesh: Remove build-mesh export.
David Thompson
2021-09-23
1
-1
/
+0
*
graphics: Add make-phong-material and make-pbr-material procedures.
David Thompson
2021-09-23
3
-80
/
+128
*
graphics: model: Use keyword arguments in draw-model.
David Thompson
2021-09-23
1
-1
/
+6
*
graphics: depth: Add basic-depth-test variable.
David Thompson
2021-09-23
2
-1
/
+4
*
graphics: path: Add square-limit procedure.
David Thompson
2021-09-22
1
-0
/
+12
*
graphics: path: Add flip-horizontal and flip-vertical procedures.
David Thompson
2021-09-22
1
-0
/
+8
*
graphics: path: Add right-split, up-split, and corner-split procedures.
David Thompson
2021-09-21
1
-0
/
+32
*
graphics: path: Fix below procedure.
David Thompson
2021-09-21
1
-1
/
+1
*
math: vector: Deprecate #v syntax and remove uses of it.
David Thompson
2021-09-21
1
-2
/
+2
*
graphics: mesh/model: Use default skybox if user doesn't provide one.
David Thompson
2021-09-21
2
-5
/
+4
*
graphics: skybox: Add default-skybox procedure.
David Thompson
2021-09-21
1
-0
/
+14
*
graphics: engine: Allow defining states/variables with an active engine.
David Thompson
2021-09-21
1
-21
/
+29
*
graphics: path: Add support for linear/radial gradient fills.
David Thompson
2021-09-08
1
-8
/
+101
*
graphics: path: Use case instead of match for stroke cap matching.
David Thompson
2021-09-08
1
-8
/
+10
*
graphics: path: Fix bounding box state sharing issue.
David Thompson
2021-09-08
1
-4
/
+5
*
graphics: path: Remove code that wasn't doing anything.
David Thompson
2021-09-08
1
-1
/
+0
*
graphics: shader: Add support for 3x3 matrices.
David Thompson
2021-09-07
1
-0
/
+14
*
graphics: gl: Export glUniform3fv binding.
David Thompson
2021-09-07
1
-0
/
+1
*
graphics: path: Separate fill/stroke into different shaders.
David Thompson
2021-08-27
1
-11
/
+11
*
graphics: buffer: Reorganize where dynamic buffer stuff is defined.
David Thompson
2021-08-24
1
-78
/
+78
*
graphics: Rename <buffer-view> to <vertex-attribute>.
David Thompson
2021-08-24
4
-173
/
+170
*
graphics: mesh: Add make-sphere procedure.
David Thompson
2021-08-20
1
-0
/
+205
*
graphics: Add basic image based ambient lighting.
David Thompson
2021-08-16
2
-17
/
+19
*
graphics: shader: Add support for cube map samplers.
David Thompson
2021-08-16
1
-3
/
+17
*
graphics: Add skybox module.
David Thompson
2021-08-16
1
-0
/
+101
*
graphics: texture: Add state for texture unit 5.
David Thompson
2021-08-16
1
-0
/
+7
*
graphics: texture: Add support for cube maps.
David Thompson
2021-08-16
1
-72
/
+194
*
graphics: Always use normal/ambient/etc. maps.
David Thompson
2021-08-12
3
-108
/
+55
*
graphics: texture: Add black, white, gray, and flat convenience textures.
David Thompson
2021-08-12
1
-0
/
+40
*
graphics: Refactor model/phong/pbr modules to use new mesh module.
David Thompson
2021-08-12
3
-319
/
+184
[next]