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* math: matrix: Rename transform! to matrix4-transform!David Thompson2020-12-161-8/+8
* graphics: sprite: Use dynamic geometry type.David Thompson2020-12-091-196/+84
* render: buffer: Support vertex arrays with no index buffer.David Thompson2020-10-111-0/+1
* graphics: Improve GLSL 1.2 compatibility.Jelle Licht2020-10-061-6/+6
* Rename 'render' subdirectory to 'graphics'.David Thompson2020-10-031-0/+611