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* Add asynchronous REPL implementation.David Thompson2021-09-131-0/+1
* Add readline bindings.David Thompson2021-09-131-0/+1
* Add the start of a test suite.David Thompson2021-09-081-1/+9
* graphics: path: Separate fill/stroke into different shaders.David Thompson2021-08-271-2/+4
* graphics: Add skybox module.David Thompson2021-08-161-0/+1
* graphics: Add mesh module.David Thompson2021-08-121-0/+1
* Add (chickadee graphics light) module.David Thompson2021-05-121-0/+1
* graphics: phong: Extract shader code to separate files.David Thompson2021-05-071-1/+3
* graphics: pbr: Extract shader code to separate files.David Thompson2021-05-071-1/+3
* Include example audio files in release tarballs.David Thompson2021-05-061-0/+5
* Add base64 module.David Thompson2021-05-051-0/+1
* Update Makefile with new example files.David Thompson2021-04-131-3/+4
* graphics: Rewrite tile map module.David Thompson2021-04-091-1/+1
* graphics: Rewrite 9-patch implementation and move it to its own module.David Thompson2021-04-071-0/+1
* Compile buffer module before shader module.David Thompson2021-03-051-1/+1
* graphics: Rewrite rendering engine.David Thompson2021-01-261-3/+3
* make: Include run-example script in release tarballs.David Thompson2020-12-051-0/+1
* Makefile: Update publish target.David Thompson2020-11-191-1/+1
* graphics: Add polygon and cull face modes to render context.David Thompson2020-11-191-4/+5
* render: Add vector path rendering module.David Thompson2020-11-181-0/+7
* graphics: Delete shapes module.David Thompson2020-11-161-2/+0
* Rename 'render' subdirectory to 'graphics'.David Thompson2020-10-031-20/+20
* font: Make Inconsolata the new default font.David Thompson2020-10-031-2/+1
* Add OTF/TTF font support via freetype.David Thompson2020-10-031-0/+1
* render: Add stencil test support.David Thompson2020-08-261-0/+1
* render: Expand depth testing support.David Thompson2020-08-261-0/+1
* Add audio example.David Thompson2020-04-071-0/+1
* audio: Add public audio API.David Thompson2020-04-071-0/+1
* audio: Add mpg123 bindings.David Thompson2020-04-071-0/+1
* audio: Add libvorbisfile bindings.David Thompson2020-04-071-0/+1
* audio: Add WAV module.David Thompson2020-04-071-0/+1
* audio: Add OpenAL bindings.David Thompson2020-04-071-0/+1
* Makefile: Compile chickadee/render.scm before the modules that use it.David Thompson2019-11-061-1/+1
* Makefile: Remove deleted shader files.David Thompson2019-10-261-5/+0
* Add 3D model example data to Makefile.am.David Thompson2019-10-241-1/+3
* render: Restructure 3D modules and add basic support for OBJ models.David Thompson2019-10-241-2/+3
* Makefile: Generate detached signatures in publish task.v0.4.0David Thompson2019-06-041-1/+1
* Fix 'make distcheck'.David Thompson2019-05-131-7/+3
* examples: Add sprite batch example.David Thompson2019-01-081-0/+2
* Add SDL2 game controller database file.David Thompson2019-01-081-1/+2
* examples: Add game controller test.David Thompson2019-01-061-0/+2
* Makefile: Install compiled files in the proper location.David Thompson2018-12-161-1/+1
* Rename data/CREDITS to data/AUTHORS.David Thompson2018-12-141-1/+1
* Add particles example.David Thompson2018-12-141-0/+2
* Re-hide SDL2 details.David Thompson2018-12-131-2/+2
* Fix automake warning.David Thompson2018-12-131-1/+1
* render: font: Include a default font for convenience.David Thompson2018-12-131-3/+8
* Add particle rendering module.David Thompson2018-12-071-0/+1
* Move pathfinding module to math directory.David Thompson2018-10-031-1/+1
* math: Add grid module.David Thompson2018-09-021-0/+2