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Chickadee Game Toolkit
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path:
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Makefile.am
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add tests for array lists, heaps, and queues.
David Thompson
2021-10-02
1
-1
/
+4
*
Add quadtree example to release tarballs.
David Thompson
2021-10-01
1
-0
/
+1
*
Add (chickadee data quadtree) module.
David Thompson
2021-10-01
1
-1
/
+3
*
Move data structure modules into new (chickadee data ...) namespace.
David Thompson
2021-10-01
1
-5
/
+5
*
cli: Add bundle subcommand.
David Thompson
2021-09-28
1
-1
/
+2
*
Remove dvi-local target from Makefile.am.
David Thompson
2021-09-23
1
-2
/
+0
*
Add missing skybox shader files.
David Thompson
2021-09-21
1
-1
/
+3
*
examples: model: Replace OBJ Suzanne model with a glTF one.
David Thompson
2021-09-21
1
-29
/
+32
*
Don't build DVI docs.
David Thompson
2021-09-21
1
-0
/
+2
*
Add a CLI.
David Thompson
2021-09-21
1
-1
/
+3
*
Add asynchronous REPL implementation.
David Thompson
2021-09-13
1
-0
/
+1
*
Add readline bindings.
David Thompson
2021-09-13
1
-0
/
+1
*
Add the start of a test suite.
David Thompson
2021-09-08
1
-1
/
+9
*
graphics: path: Separate fill/stroke into different shaders.
David Thompson
2021-08-27
1
-2
/
+4
*
graphics: Add skybox module.
David Thompson
2021-08-16
1
-0
/
+1
*
graphics: Add mesh module.
David Thompson
2021-08-12
1
-0
/
+1
*
Add (chickadee graphics light) module.
David Thompson
2021-05-12
1
-0
/
+1
*
graphics: phong: Extract shader code to separate files.
David Thompson
2021-05-07
1
-1
/
+3
*
graphics: pbr: Extract shader code to separate files.
David Thompson
2021-05-07
1
-1
/
+3
*
Include example audio files in release tarballs.
David Thompson
2021-05-06
1
-0
/
+5
*
Add base64 module.
David Thompson
2021-05-05
1
-0
/
+1
*
Update Makefile with new example files.
David Thompson
2021-04-13
1
-3
/
+4
*
graphics: Rewrite tile map module.
David Thompson
2021-04-09
1
-1
/
+1
*
graphics: Rewrite 9-patch implementation and move it to its own module.
David Thompson
2021-04-07
1
-0
/
+1
*
Compile buffer module before shader module.
David Thompson
2021-03-05
1
-1
/
+1
*
graphics: Rewrite rendering engine.
David Thompson
2021-01-26
1
-3
/
+3
*
make: Include run-example script in release tarballs.
David Thompson
2020-12-05
1
-0
/
+1
*
Makefile: Update publish target.
David Thompson
2020-11-19
1
-1
/
+1
*
graphics: Add polygon and cull face modes to render context.
David Thompson
2020-11-19
1
-4
/
+5
*
render: Add vector path rendering module.
David Thompson
2020-11-18
1
-0
/
+7
*
graphics: Delete shapes module.
David Thompson
2020-11-16
1
-2
/
+0
*
Rename 'render' subdirectory to 'graphics'.
David Thompson
2020-10-03
1
-20
/
+20
*
font: Make Inconsolata the new default font.
David Thompson
2020-10-03
1
-2
/
+1
*
Add OTF/TTF font support via freetype.
David Thompson
2020-10-03
1
-0
/
+1
*
render: Add stencil test support.
David Thompson
2020-08-26
1
-0
/
+1
*
render: Expand depth testing support.
David Thompson
2020-08-26
1
-0
/
+1
*
Add audio example.
David Thompson
2020-04-07
1
-0
/
+1
*
audio: Add public audio API.
David Thompson
2020-04-07
1
-0
/
+1
*
audio: Add mpg123 bindings.
David Thompson
2020-04-07
1
-0
/
+1
*
audio: Add libvorbisfile bindings.
David Thompson
2020-04-07
1
-0
/
+1
*
audio: Add WAV module.
David Thompson
2020-04-07
1
-0
/
+1
*
audio: Add OpenAL bindings.
David Thompson
2020-04-07
1
-0
/
+1
*
Makefile: Compile chickadee/render.scm before the modules that use it.
David Thompson
2019-11-06
1
-1
/
+1
*
Makefile: Remove deleted shader files.
David Thompson
2019-10-26
1
-5
/
+0
*
Add 3D model example data to Makefile.am.
David Thompson
2019-10-24
1
-1
/
+3
*
render: Restructure 3D modules and add basic support for OBJ models.
David Thompson
2019-10-24
1
-2
/
+3
*
Makefile: Generate detached signatures in publish task.
v0.4.0
David Thompson
2019-06-04
1
-1
/
+1
*
Fix 'make distcheck'.
David Thompson
2019-05-13
1
-7
/
+3
*
examples: Add sprite batch example.
David Thompson
2019-01-08
1
-0
/
+2
*
Add SDL2 game controller database file.
David Thompson
2019-01-08
1
-1
/
+2
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