Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Import mod procedure. | David Thompson | 2023-06-08 | 1 | -0/+1 |
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* | Rename pow to expt to match Scheme procedure name. | David Thompson | 2023-06-08 | 1 | -4/+5 |
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* | Expand primitives that can be evaluated at compile time. | David Thompson | 2023-06-08 | 1 | -32/+36 |
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* | Extract discard expansion to a procedure. | David Thompson | 2023-06-08 | 1 | -3/+6 |
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* | Add let-values and let*-values. | David Thompson | 2023-06-08 | 1 | -14/+203 |
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* | Add step and smoothstep. | David Thompson | 2023-06-08 | 1 | -1/+37 |
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* | Add REPL integration. | David Thompson | 2023-06-08 | 1 | -4/+24 |
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* | Add pow primitive. | David Thompson | 2023-06-08 | 1 | -1/+13 |
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* | Add TODO item | David Thompson | 2023-06-08 | 1 | -0/+1 |
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* | Add gl_FragCoord support. | David Thompson | 2023-06-08 | 1 | -4/+12 |
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* | Add comments to fill fragment shader. | David Thompson | 2023-06-08 | 1 | -3/+3 |
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* | Improve exception types. | David Thompson | 2023-06-08 | 1 | -34/+70 |
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* | Add dead code elimination pass. | David Thompson | 2023-06-08 | 2 | -16/+159 |
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* | Remove a layer of nesting for shader globals. | David Thompson | 2023-06-08 | 5 | -128/+127 |
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* | Rename texture-2d to texture. | David Thompson | 2023-06-08 | 5 | -154/+18 |
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* | Add some GLSL version handling. | David Thompson | 2023-06-08 | 1 | -14/+47 |
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* | Add pre-process? arg to make-shader. | David Thompson | 2023-06-08 | 1 | -3/+5 |
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* | Rename propagate pass to simplify since it also does constant folding. | David Thompson | 2023-06-08 | 1 | -45/+45 |
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* | Use begin form in shaders. | David Thompson | 2023-06-08 | 2 | -48/+48 |
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* | Add begin form. | David Thompson | 2023-06-08 | 1 | -29/+55 |
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* | Use discard form in path shaders. | David Thompson | 2023-06-08 | 1 | -2/+2 |
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* | Add discard as an alias to empty outputs. | David Thompson | 2023-06-08 | 1 | -2/+5 |
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* | Delete some debug print stuff. | David Thompson | 2023-06-08 | 1 | -15/+4 |
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* | Port path stroke shader to Seagull. | David Thompson | 2023-06-08 | 1 | -4/+68 |
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* | Handle infinite float value. | David Thompson | 2023-06-08 | 1 | -1/+2 |
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* | Port path fill shader to Seagull. | David Thompson | 2023-06-08 | 1 | -2/+51 |
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* | Fixes to make path fill shader compile. | David Thompson | 2023-06-08 | 1 | -85/+162 |
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* | Port 9-patch shader to Seagull. | David Thompson | 2023-06-08 | 1 | -65/+47 |
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* | Port particle shader to Seagull. | David Thompson | 2023-06-08 | 1 | -79/+120 |
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* | Port sprite shader to Seagull. | David Thompson | 2023-06-08 | 1 | -31/+108 |
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* | Fix overload issues enough that the 9-patch shader compiles. | David Thompson | 2023-06-08 | 1 | -75/+92 |
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* | Compile shader modules at macro expansion time. | David Thompson | 2023-06-08 | 1 | -61/+57 |
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* | Add/fix things to support particle shader. | David Thompson | 2023-06-08 | 1 | -13/+54 |
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* | Add compile-shader. | David Thompson | 2023-06-08 | 1 | -7/+17 |
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* | graphics: shader: Remove sglsl. | David Thompson | 2023-06-08 | 1 | -15/+0 |
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* | graphics: shader: Allow user-specified uniform name mapping. | David Thompson | 2023-06-08 | 1 | -6/+10 |
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* | Improve shader linking phase. | David Thompson | 2023-06-08 | 1 | -96/+123 |
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* | Messy but working shader linker. | David Thompson | 2023-06-08 | 1 | -20/+271 |
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* | Allow multi-dimensional arrays. | David Thompson | 2023-06-08 | 1 | -2/+7 |
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* | Store GLSL type name in primitive type. | David Thompson | 2023-06-08 | 1 | -5/+2 |
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* | Fix GLSL type descriptor emission. | David Thompson | 2023-06-08 | 1 | -33/+35 |
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* | Fix array type emission. | David Thompson | 2023-06-08 | 1 | -4/+14 |
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* | Rename struct predicate. | David Thompson | 2023-06-08 | 1 | -8/+8 |
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* | Add array references. | David Thompson | 2023-06-08 | 1 | -14/+134 |
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* | Even more renaming. | David Thompson | 2023-06-08 | 1 | -40/+40 |
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* | More renaming. | David Thompson | 2023-06-08 | 1 | -44/+44 |
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* | Remove (var ...) intermediate form. | David Thompson | 2023-06-08 | 1 | -16/+11 |
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* | Fix top level type env creation. | David Thompson | 2023-06-08 | 1 | -124/+108 |
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* | Some renaming. | David Thompson | 2023-06-08 | 1 | -182/+179 |
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* | Add struct types. | David Thompson | 2023-06-08 | 1 | -114/+283 |
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