Commit message (Collapse) | Author | Age | Files | Lines | |
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* | graphics: sprite: Convert shaders to SGLSL. | David Thompson | 2023-06-08 | 1 | -95/+31 |
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* | graphics: shader: Use SGLSL. | David Thompson | 2023-06-08 | 1 | -0/+16 |
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* | graphics: Add SGLSL module. | David Thompson | 2023-06-08 | 3 | -1/+441 |
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* | Add TODO item. | David Thompson | 2023-06-08 | 1 | -0/+3 |
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* | cli: bundle: Remove everything but bundled modules from load path. | David Thompson | 2023-06-04 | 1 | -0/+2 |
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* | Preserve user clear color on window resize. | David Thompson | 2023-05-27 | 1 | -1/+3 |
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* | Simplify guix.scm. | David Thompson | 2023-05-24 | 1 | -40/+2 |
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* | Document new #:smooth? arg for load-font in manual.v0.10.0 | David Thompson | 2023-05-24 | 1 | -1/+5 |
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* | Don't build dvi docs. | David Thompson | 2023-05-24 | 1 | -0/+3 |
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* | Add missing build-html.scm file. | David Thompson | 2023-05-24 | 1 | -0/+78 |
| | | | | Oops! | ||||
* | Move pixbuf module to (chickadee graphics ...) namespace. | David Thompson | 2023-05-24 | 7 | -7/+7 |
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* | todo: Mark window resize hook item as done. | David Thompson | 2023-05-24 | 1 | -2/+2 |
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* | Add TODO item. | David Thompson | 2023-05-22 | 1 | -0/+5 |
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* | graphics: buffer: Reduce closure allocation. | David Thompson | 2023-05-16 | 1 | -8/+8 |
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* | graphics: shader: Reduce closure allocation. | David Thompson | 2023-05-16 | 1 | -51/+55 |
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* | graphics: engine: Work around closure allocation issue. | David Thompson | 2023-05-13 | 1 | -2/+9 |
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* | graphics: texture: Fix initialization when no pixel data is provided. | David Thompson | 2023-05-13 | 1 | -6/+5 |
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* | Allow textures to be built with raw bytevectors or nothing. | David Thompson | 2023-05-13 | 3 | -27/+75 |
| | | | | | | | This fixes a large, unnecessary allocation of a pixbuf in make-framebuffer and skips pixbuf allocation in a few other places. Since framebuffer textures are not defined by some input bitmap, it does not make sense to allocate a useless empty pixbuf. | ||||
* | Add window event handlers to run-game. | David Thompson | 2023-05-13 | 2 | -18/+124 |
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* | Switch to Guile's built-in high resolution timer. | David Thompson | 2023-05-03 | 1 | -2/+2 |
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* | Finish Apache 2.0 relicense. | David Thompson | 2023-05-03 | 3 | -677/+205 |
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* | graphics: shader: Extract sampler? procedure. | David Thompson | 2023-05-03 | 1 | -2/+5 |
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* | graphics: engine: Remove keyword arg for graphics-engine-commit! | David Thompson | 2023-05-03 | 1 | -2/+2 |
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* | graphics: buffer: Remove keyword args from apply-vertex-attribute. | David Thompson | 2023-05-02 | 1 | -4/+4 |
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* | graphics: engine: Remove dynamic-wind from with-graphics-state. | David Thompson | 2023-05-02 | 1 | -7/+5 |
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* | graphics: buffer: Replace use of match on symbols with case. | David Thompson | 2023-05-01 | 1 | -57/+59 |
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* | graphics: buffer: Remove unused apply-buffer procedure. | David Thompson | 2023-05-01 | 1 | -4/+0 |
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* | graphics: buffer: Remove keyword arguments from render-vertices. | David Thompson | 2023-05-01 | 2 | -4/+4 |
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* | graphics: buffer: Style improvement for record type printer. | David Thompson | 2023-05-01 | 1 | -10/+11 |
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* | Cache bytevectors for streaming buffers to reduce GC. | David Thompson | 2023-05-01 | 1 | -9/+33 |
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* | Further reduce garbage generated by graphics state management. | David Thompson | 2023-05-01 | 1 | -19/+20 |
| | | | | | I'm not totally sure if this does much good, but it seems there's at least some savings by not using hash tables here. | ||||
* | Reduce garbage generated by graphics state management. | David Thompson | 2023-04-29 | 1 | -60/+36 |
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* | graphics: framebuffer: Clear viewport in with-framebuffer form. | David Thompson | 2023-04-28 | 1 | -2/+3 |
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* | graphics: framebuffer: Don't flip texture. | David Thompson | 2023-04-27 | 1 | -1/+0 |
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* | graphics: skybox: Fix default skybox. | David Thompson | 2023-04-26 | 1 | -6/+11 |
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* | Replace base64 decoder with Apache 2.0 licensed version. | David Thompson | 2023-04-26 | 3 | -253/+92 |
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* | Relicense nearly everything to Apache 2.0. | David Thompson | 2023-04-26 | 76 | -1322/+887 |
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* | Update my email address. | David Thompson | 2023-04-25 | 59 | -59/+59 |
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* | Update TODO. | David Thompson | 2023-04-23 | 1 | -10/+16 |
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* | Bump version to 0.10.0. | David Thompson | 2023-04-23 | 2 | -2/+2 |
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* | doc: Fix typo in remove-particle-emitter description. | David Thompson | 2023-04-22 | 1 | -1/+1 |
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* | Add syntax highlighting to html manual. | David Thompson | 2023-04-21 | 4 | -81/+82 |
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* | Update TODO. | David Thompson | 2023-04-10 | 1 | -1/+4 |
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* | pixbuf: Use proper exception objects. | David Thompson | 2023-03-25 | 1 | -1/+11 |
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* | image: Improve exceptions. | David Thompson | 2023-03-25 | 1 | -6/+12 |
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* | graphics: framebuffer: Adjust for changes to make-texture API. | David Thompson | 2023-03-25 | 1 | -1/+2 |
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* | Update TODO list. | David Thompson | 2023-03-25 | 1 | -6/+24 |
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* | graphics: texture: make-texture now expects a pixbuf. | David Thompson | 2023-03-25 | 2 | -19/+23 |
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* | Add stencil buffer to framebuffer. | David Thompson | 2023-03-25 | 1 | -2/+3 |
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* | graphics: path: Add canvas->pixbuf and write-canvas procedures. | David Thompson | 2023-03-25 | 1 | -1/+22 |
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