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* graphics: engine: Work around closure allocation issue.David Thompson2023-05-131-2/+9
* graphics: texture: Fix initialization when no pixel data is provided.David Thompson2023-05-131-6/+5
* Allow textures to be built with raw bytevectors or nothing.David Thompson2023-05-133-27/+75
* Add window event handlers to run-game.David Thompson2023-05-132-18/+124
* Switch to Guile's built-in high resolution timer.David Thompson2023-05-031-2/+2
* Finish Apache 2.0 relicense.David Thompson2023-05-033-677/+205
* graphics: shader: Extract sampler? procedure.David Thompson2023-05-031-2/+5
* graphics: engine: Remove keyword arg for graphics-engine-commit!David Thompson2023-05-031-2/+2
* graphics: buffer: Remove keyword args from apply-vertex-attribute.David Thompson2023-05-021-4/+4
* graphics: engine: Remove dynamic-wind from with-graphics-state.David Thompson2023-05-021-7/+5
* graphics: buffer: Replace use of match on symbols with case.David Thompson2023-05-011-57/+59
* graphics: buffer: Remove unused apply-buffer procedure.David Thompson2023-05-011-4/+0
* graphics: buffer: Remove keyword arguments from render-vertices.David Thompson2023-05-012-4/+4
* graphics: buffer: Style improvement for record type printer.David Thompson2023-05-011-10/+11
* Cache bytevectors for streaming buffers to reduce GC.David Thompson2023-05-011-9/+33
* Further reduce garbage generated by graphics state management.David Thompson2023-05-011-19/+20
* Reduce garbage generated by graphics state management.David Thompson2023-04-291-60/+36
* graphics: framebuffer: Clear viewport in with-framebuffer form.David Thompson2023-04-281-2/+3
* graphics: framebuffer: Don't flip texture.David Thompson2023-04-271-1/+0
* graphics: skybox: Fix default skybox.David Thompson2023-04-261-6/+11
* Replace base64 decoder with Apache 2.0 licensed version.David Thompson2023-04-263-253/+92
* Relicense nearly everything to Apache 2.0.David Thompson2023-04-2676-1322/+887
* Update my email address.David Thompson2023-04-2559-59/+59
* Update TODO.David Thompson2023-04-231-10/+16
* Bump version to 0.10.0.David Thompson2023-04-232-2/+2
* doc: Fix typo in remove-particle-emitter description.David Thompson2023-04-221-1/+1
* Add syntax highlighting to html manual.David Thompson2023-04-214-81/+82
* Update TODO.David Thompson2023-04-101-1/+4
* pixbuf: Use proper exception objects.David Thompson2023-03-251-1/+11
* image: Improve exceptions.David Thompson2023-03-251-6/+12
* graphics: framebuffer: Adjust for changes to make-texture API.David Thompson2023-03-251-1/+2
* Update TODO list.David Thompson2023-03-251-6/+24
* graphics: texture: make-texture now expects a pixbuf.David Thompson2023-03-252-19/+23
* Add stencil buffer to framebuffer.David Thompson2023-03-251-2/+3
* graphics: path: Add canvas->pixbuf and write-canvas procedures.David Thompson2023-03-251-1/+22
* graphics: texture: Use new pixbuf and image API.David Thompson2023-03-251-122/+105
* Add image module.David Thompson2023-03-252-0/+108
* Add pixbuf module.David Thompson2023-03-252-0/+184
* Add gl-get-tex-image binding.David Thompson2023-03-251-0/+6
* Add file-extension, absolute-file-name, and tmpdir utility procedures.David Thompson2023-03-251-1/+17
* Add libpng bindings for writing PNG files.David Thompson2023-03-251-3/+157
* Fix string in text example.David Thompson2023-01-131-38/+1
* image: png: Fix completely broken libpng warning/error printing.David Thompson2023-01-041-8/+8
* Update TODO list.David Thompson2022-12-281-6/+8
* doc: fix: load-font is now in (chickadee graphics text)Arne Babenhauserheide2022-12-281-1/+1
* Update example images authors file.David Thompson2022-12-271-2/+3
* Update TODO list.David Thompson2022-12-271-3/+5
* graphics: 9-patch: Fix rendering of texture regions.David Thompson2022-12-273-5/+13
* graphics: text: Add #:smooth? keyword argument to make-texture.David Thompson2022-12-271-3/+9
* Update Guile version requirements to >= 3.0.6.David Thompson2022-12-102-1/+2