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chickadee
master
wip-gpu
wip-graphics-backend
wip-sglsl
Chickadee Game Toolkit
Gitolite user
summary
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Commit message (
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Author
Age
Files
Lines
*
Switch to high resolution timer.
David Thompson
2020-12-15
7
-13
/
+13
*
guix: Update guile-sdl2 commit.
David Thompson
2020-12-15
1
-2
/
+2
*
graphics: buffer: Remove unused buffer view procedures.
David Thompson
2020-12-09
1
-103
/
+0
*
graphics: particles: Use dynamic geometry type.
David Thompson
2020-12-09
1
-83
/
+49
*
graphics: sprite: Use dynamic geometry type.
David Thompson
2020-12-09
2
-198
/
+86
*
graphics: path: Use dynamic geometry type.
David Thompson
2020-12-09
1
-245
/
+122
*
graphics: buffer: Add dynamic geometry type.
David Thompson
2020-12-09
2
-27
/
+432
*
doc: Reorganize graphics section.
David Thompson
2020-12-05
1
-250
/
+250
*
doc: Fix typo in procedure name.
David Thompson
2020-12-05
1
-1
/
+1
*
doc: Document 3x3 matrices.
David Thompson
2020-12-05
1
-1
/
+83
*
doc: Move grid subsection to end of math section.
David Thompson
2020-12-05
1
-107
/
+112
*
doc: Remove subsections for performance notes.
David Thompson
2020-12-05
1
-2
/
+2
*
make: Include run-example script in release tarballs.
David Thompson
2020-12-05
1
-0
/
+1
*
Update to new guile-sdl2 API.
David Thompson
2020-12-05
2
-12
/
+12
*
Bump version to 0.6.0.
v0.6.0
David Thompson
2020-11-19
1
-1
/
+1
*
Update .dir-locals.el.
David Thompson
2020-11-19
1
-8
/
+16
*
Makefile: Update publish target.
David Thompson
2020-11-19
1
-1
/
+1
*
Revert "Do not auto-compile example files before running them."
David Thompson
2020-11-19
1
-1
/
+1
*
graphics: Add polygon and cull face modes to render context.
David Thompson
2020-11-19
6
-13
/
+153
*
graphics: path: Allow model-view matrix to be applied to rendered path.
David Thompson
2020-11-19
1
-8
/
+17
*
Update game controller database file.
David Thompson
2020-11-19
1
-3
/
+17
*
graphics: path: Fix bad syntax in fragment shader in GLSL 1.2.
David Thompson
2020-11-19
1
-2
/
+2
*
graphics: path: Fix bug where blend mode wasn't set during fills.
David Thompson
2020-11-19
1
-0
/
+1
*
examples: grid: Update to use path module instead of deleted shapes module.
David Thompson
2020-11-19
1
-31
/
+63
*
math: grid: Add grid-cell-fold and grid-item-fold procedures.
David Thompson
2020-11-19
1
-1
/
+15
*
graphics: particles: Make shader compatible with GLSL 1.2.
David Thompson
2020-11-19
1
-1
/
+1
*
examples: Delete obsolete lines example.
David Thompson
2020-11-18
1
-28
/
+0
*
graphics: tiled: Remove region argument from draw-tile-map.
David Thompson
2020-11-18
2
-30
/
+13
*
Fallback to no multisampling if window creation fails.
David Thompson
2020-11-18
1
-19
/
+45
*
examples: Replace calls to sdl-ticks with elapsed-time.
David Thompson
2020-11-18
2
-8
/
+7
*
graphics: buffer: Fix silly error in render-vertices/instanced.
David Thompson
2020-11-18
1
-1
/
+1
*
math: quaternion: Remove calls to deleted square procedure.
David Thompson
2020-11-18
1
-5
/
+5
*
render: Add vector path rendering module.
David Thompson
2020-11-18
6
-60
/
+1991
*
graphics: Delete shapes module.
David Thompson
2020-11-16
2
-437
/
+0
*
examples: tiled: Add smooth scrolling with arrow keys.
David Thompson
2020-11-16
1
-13
/
+52
*
graphics: tiled: Ensure that point->tile always returns integers.
David Thompson
2020-11-16
1
-13
/
+18
*
Add elapsed-time procedure.
David Thompson
2020-11-16
2
-0
/
+11
*
Remove scancode argument from key-press and key-release handlers.
David Thompson
2020-11-16
5
-19
/
+6
*
graphics: tiled: Remove version constraint.
David Thompson
2020-11-16
1
-5
/
+2
*
graphics: font: Add color argument to draw-text.
David Thompson
2020-11-16
2
-5
/
+11
*
math: vector: Add vec2-cross procedure.
David Thompson
2020-11-13
1
-0
/
+5
*
math: rect: Fix rect-union and rect-clip.
David Thompson
2020-11-13
1
-4
/
+4
*
math: rect: Fix rect-inflate.
David Thompson
2020-10-15
1
-2
/
+3
*
math: matrix: Add 3x3 matrix.
David Thompson
2020-10-15
1
-106
/
+345
*
math: rect: Export make-null-rect.
David Thompson
2020-10-15
1
-0
/
+1
*
math: rect: Move functional procedures after the imperative ones.
David Thompson
2020-10-15
1
-56
/
+61
*
graphics: color: Add DawnBringer 32-color palette.
David Thompson
2020-10-15
1
-26
/
+132
*
math: vector: Add origin argument to vec2/polar.
David Thompson
2020-10-13
1
-3
/
+4
*
math: vector: Add vec2= and vec3= procedures.
David Thompson
2020-10-13
1
-0
/
+11
*
graphics: buffer: Always apply index buffer before rendering.
David Thompson
2020-10-13
1
-11
/
+15
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