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* math: vector: Separate vec2 and vec3 things into their own sections.David Thompson2022-08-031-140/+150
* math: matrix: Add matrix4-inverse and matrix4-inverse! procedures.David Thompson2022-08-032-0/+165
* math: matrix: Replace matrix4-transform! with matrix4-transform-{vec2,vec3}!David Thompson2022-08-031-5/+41
* math: matrix: Add matrix4= procedure.David Thompson2022-08-031-0/+5
* math: matrix: Fix error in a comment.David Thompson2022-08-031-1/+1
* math: matrix: Add docstring to matrix3-inverse procedure.David Thompson2022-08-031-0/+1
* math: vector: Reduce character count of printed vectors.David Thompson2022-08-031-2/+2
* math: vector: Export set-vec3-z!David Thompson2022-08-031-0/+1
* graphics: sprite: Add #:shear argument to sprite-batch-add!David Thompson2022-08-012-6/+8
* graphics: sprite: Add #:shear argument to draw-sprite.David Thompson2022-08-012-10/+14
* math: matrix: Clean up matrix4-2d-transform! implementation.David Thompson2022-08-011-37/+35
* math: matrix: Fix shear implementation in matrix4-2d-transform!David Thompson2022-08-012-8/+8
* Remove dependence on SDL2_image and use our own JPEG/PNG loading.David Thompson2021-12-172-32/+42
* Add libpng bindings.David Thompson2021-12-175-0/+417
* Add libturbojpeg bindings.David Thompson2021-12-175-0/+167
* guix: Update package version.David Thompson2021-12-161-1/+1
* guix: Switch to new style of input specification.David Thompson2021-12-161-27/+14
* guix: Update guile-sdl2 hash.David Thompson2021-12-091-1/+1
* graphics: font: Fix Y-coordinates of bitmap font characters.David Thompson2021-12-091-1/+4
* Fix typo in chickadee/config.scm.in.David Thompson2021-10-291-1/+1
* audio: Don't crash if there is no sound system to update.David Thompson2021-10-241-1/+3
* cli: bundle: Allow excluding asset files via regexp match.David Thompson2021-10-241-16/+22
* cli: bundle: Fix tar command arguments.David Thompson2021-10-241-1/+1
* cli: bundle: Add project directory to load path.David Thompson2021-10-241-2/+10
* scripting: agenda: Fix clear-agenda.David Thompson2021-10-211-1/+1
* guix: Update to latest commit of guile-sdl2.David Thompson2021-10-081-1/+1
* graphics: Fix compatibility issue with cube maps in phong/pbr shaders.David Thompson2021-10-082-2/+8
* doc: Fix copy/paste error.David Thompson2021-10-081-1/+1
* examples: game-controller: Update call to color constructor.David Thompson2021-10-081-1/+1
* Install chickadee executable.v0.8.0David Thompson2021-10-081-0/+3
* Collapse test hierarchy into a single directory.David Thompson2021-10-066-11/+15
* examples: path: Adjust tween time due to new default timer.David Thompson2021-10-061-2/+2
* graphics: path: Add arc-to procedure.David Thompson2021-10-062-49/+93
* graphics: path: Add clockwise arcs.David Thompson2021-10-041-7/+12
* graphics: path: Add bezier-path procedure.David Thompson2021-10-022-0/+20
* doc: Add API docs for array lists, heaps, and queues.David Thompson2021-10-021-2/+150
* data: quadtree: Hide child nodes if parent is currently marked as a leaf.David Thompson2021-10-021-29/+49
* Add tests for array lists, heaps, and queues.David Thompson2021-10-024-1/+110
* Add missing quadtree test file.David Thompson2021-10-021-0/+122
* math: vector: Fix vec2-cross.David Thompson2021-10-022-4/+9
* doc: Fix typo.David Thompson2021-10-011-1/+1
* Add quadtree example to release tarballs.David Thompson2021-10-011-0/+1
* Add (chickadee data quadtree) module.David Thompson2021-10-014-1/+630
* Move data structure modules into new (chickadee data ...) namespace.David Thompson2021-10-0114-200/+207
* math: rect: Fix record type printer.David Thompson2021-10-011-6/+6
* math: rect: Add custom record type printer.David Thompson2021-09-281-0/+8
* cli: bundle: Remove commented code.David Thompson2021-09-281-6/+1
* Add copyright header to chickadee/cli/bundle.scm.David Thompson2021-09-281-0/+17
* graphics: Enable nvidia cube map extension in shaders that use samplerCube.David Thompson2021-09-283-0/+3
* Fix compatibility shims in PBR/Phong fragment shaders.David Thompson2021-09-282-2/+2